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-rw-r--r--src/tools/qdoc/tree.cpp566
1 files changed, 292 insertions, 274 deletions
diff --git a/src/tools/qdoc/tree.cpp b/src/tools/qdoc/tree.cpp
index 113220059c8..98ac64246e9 100644
--- a/src/tools/qdoc/tree.cpp
+++ b/src/tools/qdoc/tree.cpp
@@ -49,6 +49,8 @@
#include <limits.h>
#include <qdebug.h>
+bool Tree::debug_ = false;
+
QT_BEGIN_NAMESPACE
/*!
@@ -79,113 +81,59 @@ Tree::~Tree()
{
}
-// 1 calls 2
+/* API members */
+
/*!
- Searches the tree for a node that matches the \a path. The
- search begins at \a start but can move up the parent chain
- recursively if no match is found.
+ Find the C++ class node named \a path. Begin the search at the
+ \a start node. If the \a start node is 0, begin the search
+ at the root of the tree. Only a C++ class node named \a path is
+ acceptible. If one is not found, 0 is returned.
*/
-const Node* Tree::findNode(const QStringList& path,
- const Node* start,
- int findFlags,
- const Node* self) const
+ClassNode* Tree::findClassNode(const QStringList& path, Node* start) const
{
- const Node* current = start;
- if (!current)
- current = root();
-
- /*
- First, search for a node assuming we don't want a QML node.
- If that search fails, search again assuming we do want a
- QML node.
- */
- const Node* n = findNode(path,current,findFlags,self,false);
- if (!n) {
- n = findNode(path,current,findFlags,self,true);
- }
- return n;
+ if (!start)
+ start = const_cast<NamespaceNode*>(root());
+ return static_cast<ClassNode*>(findNodeRecursive(path, 0, start, Node::Class, Node::NoSubType));
}
-// 2 is private; it is only called by 1.
/*!
- This overload function was extracted from the one above that has the
- same signature without the last bool parameter, \a qml. This version
- is called only by that other one. It is therefore private. It can
- be called a second time by that other version, if the first call
- returns null. If \a qml is false, the search will only match a node
- that is not a QML node. If \a qml is true, the search will only
- match a node that is a QML node.
-*/
-const Node* Tree::findNode(const QStringList& path,
- const Node* start,
- int findFlags,
- const Node* self,
- bool qml) const
+ Find the Namespace node named \a path. Begin the search at
+ the root of the tree. Only a Namespace node named \a path
+ is acceptible. If one is not found, 0 is returned.
+ */
+NamespaceNode* Tree::findNamespaceNode(const QStringList& path) const
{
- const Node* current = start;
- do {
- const Node* node = current;
- int i;
- int start_idx = 0;
-
- /*
- If the path contains one or two double colons ("::"),
- check first to see if the first two path strings refer
- to a QML element. If they do, path[0] will be the QML
- module identifier, and path[1] will be the QML type.
- If the anser is yes, the reference identifies a QML
- class node.
- */
- if (qml && path.size() >= 2 && !path[0].isEmpty()) {
- QmlClassNode* qcn = qdb_->findQmlType(path[0], path[1]);
- if (qcn) {
- node = qcn;
- if (path.size() == 2)
- return node;
- start_idx = 2;
- }
- }
-
- for (i = start_idx; i < path.size(); ++i) {
- if (node == 0 || !node->isInnerNode())
- break;
-
- const Node* next = static_cast<const InnerNode*>(node)->findChildNodeByName(path.at(i), qml);
- if (!next && (findFlags & SearchEnumValues) && i == path.size()-1)
- next = static_cast<const InnerNode*>(node)->findEnumNodeForValue(path.at(i));
+ Node* start = const_cast<NamespaceNode*>(root());
+ return static_cast<NamespaceNode*>(findNodeRecursive(path, 0, start, Node::Namespace, Node::NoSubType));
+}
- if (!next && !qml && node->type() == Node::Class && (findFlags & SearchBaseClasses)) {
- NodeList baseClasses = allBaseClasses(static_cast<const ClassNode*>(node));
- foreach (const Node* baseClass, baseClasses) {
- next = static_cast<const InnerNode*>(baseClass)->findChildNodeByName(path.at(i));
- if (!next && (findFlags & SearchEnumValues) && i == path.size() - 1)
- next = static_cast<const InnerNode*>(baseClass)->findEnumNodeForValue(path.at(i));
- if (next)
- break;
- }
- }
- node = next;
- }
- if (node && i == path.size()
- && (!(findFlags & NonFunction) || node->type() != Node::Function
- || ((FunctionNode*)node)->metaness() == FunctionNode::MacroWithoutParams)) {
- if ((node != self) && (node->type() != Node::QmlPropertyGroup)) {
- if (node->subType() == Node::Collision) {
- node = node->applyModuleName(start);
- }
- return node;
- }
- }
- current = current->parent();
- } while (current);
+/*!
+ This function first ignores the \a clone node and searches
+ for the parent node with \a parentPath. If that search is
+ successful, it searches for a child node of the parent that
+ matches the \a clone node. If it finds a node that is just
+ like the \a clone, it returns a pointer to the found node.
- return 0;
+ There should be a way to avoid creating the clone in the
+ first place. Investigate when time allows.
+ */
+FunctionNode* Tree::findFunctionNode(const QStringList& parentPath, const FunctionNode* clone)
+{
+ const Node* parent = findNamespaceNode(parentPath);
+ if (parent == 0)
+ parent = findClassNode(parentPath, 0);
+ if (parent == 0)
+ parent = findNode(parentPath);
+ if (parent == 0 || !parent->isInnerNode())
+ return 0;
+ return ((InnerNode*)parent)->findFunctionNode(clone);
}
+
/*!
Find the Qml type node named \a path. Begin the search at the
\a start node. If the \a start node is 0, begin the search
- at the root of the tree. Only a Qml type node named \a path is
+ at the root of the tree. Only a Qml type node named <\a path is
acceptible. If one is not found, 0 is returned.
*/
QmlClassNode* Tree::findQmlTypeNode(const QStringList& path)
@@ -248,18 +196,6 @@ NameCollisionNode* Tree::findCollisionNode(const QString& name) const
}
/*!
- This function just calls the const version of the same function
- and returns the function node.
- */
-FunctionNode* Tree::findFunctionNode(const QStringList& path,
- Node* relative,
- int findFlags)
-{
- return const_cast<FunctionNode*>
- (const_cast<const Tree*>(this)->findFunctionNode(path,relative,findFlags));
-}
-
-/*!
This function begins searching the tree at \a relative for
the \l {FunctionNode} {function node} identified by \a path.
The \a findFlags are used to restrict the search. If a node
@@ -339,57 +275,34 @@ const FunctionNode* Tree::findFunctionNode(const QStringList& path,
return 0;
}
-/*!
- This function just calls the const version of itself and
- returns the result.
- */
-FunctionNode* Tree::findFunctionNode(const QStringList& parentPath,
- const FunctionNode* clone,
- Node* relative,
- int findFlags)
+static NodeTypeList t;
+static const NodeTypeList& relatesTypes()
{
- return const_cast<FunctionNode*>(
- const_cast<const Tree*>(this)->findFunctionNode(parentPath,
- clone,
- relative,
- findFlags));
+ if (t.isEmpty()) {
+ t.reserve(3);
+ t.append(NodeTypePair(Node::Class, Node::NoSubType));
+ t.append(NodeTypePair(Node::Namespace, Node::NoSubType));
+ t.append(NodeTypePair(Node::Document, Node::HeaderFile));
+ }
+ return t;
}
/*!
- This function first ignores the \a clone node and searches
- for the node having the \a parentPath by calling the main
- findFunction(\a {parentPath}, \a {relative}, \a {findFlags}).
- If that search is successful, then it searches for the \a clone
- in the found parent node.
- */
-const FunctionNode* Tree::findFunctionNode(const QStringList& parentPath,
- const FunctionNode* clone,
- const Node* relative,
- int findFlags) const
-{
- const Node* parent = findNamespaceNode(parentPath);
- if (parent == 0)
- parent = findClassNode(parentPath, 0);
- if (parent == 0)
- parent = findNode(parentPath, relative, findFlags);
- if (parent == 0 || !parent->isInnerNode())
- return 0;
- return ((InnerNode*)parent)->findFunctionNode(clone);
-}
+ This function searches for the node specified by \a path.
+ The matching node can be one of several different types
+ including a C++ class, a C++ namespace, or a C++ header
+ file.
-/*!
+ I'm not sure if it can be a QML type, but if that is a
+ possibility, the code can easily accommodate it.
+
+ If a matching node is found, a pointer to it is returned.
+ Otherwise 0 is returned.
*/
-void Tree::addBaseClass(ClassNode* subclass, Node::Access access,
- const QStringList& basePath,
- const QString& dataTypeWithTemplateArgs,
- InnerNode* parent)
+InnerNode* Tree::findRelatesNode(const QStringList& path)
{
- unresolvedInheritanceMap[subclass].append(
- InheritanceBound(access,
- basePath,
- dataTypeWithTemplateArgs,
- parent)
- );
+ Node* n = findNodeRecursive(path, 0, root(), relatesTypes());
+ return ((n && n->isInnerNode()) ? static_cast<InnerNode*>(n) : 0);
}
/*!
@@ -402,24 +315,25 @@ void Tree::addPropertyFunction(PropertyNode* property,
}
/*!
- This function resolves inheritance and reimplementation settings
- for each C++ class node found in the namspace beginning at \a rootNode.
- If it finds another namespace node in the child list of \a rootNode,
- it calls itself recursively. For each child of \a rootNode that is a
- class node, it calls the other resolveInheritance() function.
+ This function resolves C++ inheritance and reimplementation
+ settings for each C++ class node found in the tree beginning
+ at \a n. It also calls itself recursively for each C++ class
+ node or namespace node it encounters. For each child of \a n
+ that is a class node, it calls resolveInheritanceHelper().
This function does not resolve QML inheritance.
*/
-void Tree::resolveInheritance(NamespaceNode* rootNode)
+void Tree::resolveInheritance(InnerNode* n)
{
- if (!rootNode)
- rootNode = root();
+ if (!n)
+ n = root();
for (int pass = 0; pass < 2; pass++) {
- NodeList::ConstIterator c = rootNode->childNodes().constBegin();
- while (c != rootNode->childNodes().constEnd()) {
+ NodeList::ConstIterator c = n->childNodes().constBegin();
+ while (c != n->childNodes().constEnd()) {
if ((*c)->type() == Node::Class) {
- resolveInheritance(pass, (ClassNode*)* c);
+ resolveInheritanceHelper(pass, (ClassNode*)*c);
+ resolveInheritance((ClassNode*)*c);
}
else if ((*c)->type() == Node::Namespace) {
NamespaceNode* ns = static_cast<NamespaceNode*>(*c);
@@ -427,8 +341,67 @@ void Tree::resolveInheritance(NamespaceNode* rootNode)
}
++c;
}
- if (rootNode == root())
- unresolvedInheritanceMap.clear();
+ }
+}
+
+/*!
+ This function is run twice for eachclass node \a cn in the
+ tree. First it is run with \a pass set to 0 for each
+ class node \a cn. Then it is run with \a pass set to 1 for
+ eachclass node \a cn.
+
+ In \a pass 0, all the base classes ofclass node \a cn are
+ found and added to the base class list forclass node \a cn.
+
+ In \a pass 1, each child ofclass node \a cn that is a function
+ that is reimplemented from one of the base classes is marked
+ as being reimplemented from that class.
+
+ Some property node fixing up is also done in \a pass 1.
+ */
+void Tree::resolveInheritanceHelper(int pass, ClassNode* cn)
+{
+ if (pass == 0) {
+ QList<RelatedClass>& bases = cn->baseClasses();
+ QList<RelatedClass>::iterator b = bases.begin();
+ while (b != bases.end()) {
+ if (!(*b).node_) {
+ InnerNode* parent = cn->parent();
+ Node* n = findClassNode((*b).path_);
+ /*
+ If the node for the base class was not found,
+ the reason might be that the subclass is in a
+ namespace and the base class is in the same
+ namespace, but the base class name was not
+ qualified with the namespace name. That is the
+ case most of the time. Then restart the search
+ at the parent of the subclass node (the namespace
+ node) using the unqualified base class name.
+ */
+ if (!n)
+ n = findClassNode((*b).path_, parent);
+ if (n)
+ (*b).node_ = static_cast<ClassNode*>(n);
+ }
+ ++b;
+ }
+ }
+ else {
+ NodeList::ConstIterator c = cn->childNodes().constBegin();
+ while (c != cn->childNodes().constEnd()) {
+ if ((*c)->type() == Node::Function) {
+ FunctionNode* func = (FunctionNode*)* c;
+ FunctionNode* from = findVirtualFunctionInBaseClasses(cn, func);
+ if (from != 0) {
+ if (func->virtualness() == FunctionNode::NonVirtual)
+ func->setVirtualness(FunctionNode::ImpureVirtual);
+ func->setReimplementedFrom(from);
+ }
+ }
+ else if ((*c)->type() == Node::Property)
+ cn->fixPropertyUsingBaseClasses(static_cast<PropertyNode*>(*c));
+ ++c;
+ }
}
}
@@ -486,57 +459,6 @@ void Tree::resolveProperties()
}
/*!
- This function is run twice for each \a classNode in the
- tree. First it is run with \a pass set to 0 for each
- \a classNode. Then it is run with \a pass set to 1 for
- each \a classNode.
-
- In \a pass 0, all the base classes of \a classNode are
- found and added to the base class list for \a classNode.
-
- In \a pass 1, each child of \a classNode that is a function
- that is reimplemented from one of the base classes is marked
- as being reimplemented from that class.
-
- Some property node fixing up is also done in \a pass 1.
- */
-void Tree::resolveInheritance(int pass, ClassNode* classNode)
-{
- if (pass == 0) {
- QList<InheritanceBound> bounds = unresolvedInheritanceMap[classNode];
- QList<InheritanceBound>::ConstIterator b = bounds.constBegin();
- while (b != bounds.constEnd()) {
- Node* n = findClassNode((*b).basePath);
- if (!n && (*b).parent) {
- n = findClassNode((*b).basePath, (*b).parent);
- }
- if (n) {
- classNode->addBaseClass((*b).access, static_cast<ClassNode*>(n), (*b).dataTypeWithTemplateArgs);
- }
- ++b;
- }
- }
- else {
- NodeList::ConstIterator c = classNode->childNodes().constBegin();
- while (c != classNode->childNodes().constEnd()) {
- if ((*c)->type() == Node::Function) {
- FunctionNode* func = (FunctionNode*)* c;
- FunctionNode* from = findVirtualFunctionInBaseClasses(classNode, func);
- if (from != 0) {
- if (func->virtualness() == FunctionNode::NonVirtual)
- func->setVirtualness(FunctionNode::ImpureVirtual);
- func->setReimplementedFrom(from);
- }
- }
- else if ((*c)->type() == Node::Property) {
- fixPropertyUsingBaseClasses(classNode, static_cast<PropertyNode*>(*c));
- }
- ++c;
- }
- }
-}
-
-/*!
For each QML class node that points to a C++ class node,
follow its C++ class node pointer and set the C++ class
node's QML class node pointer back to the QML class node.
@@ -575,16 +497,18 @@ void Tree::fixInheritance(NamespaceNode* rootNode)
/*!
*/
-FunctionNode* Tree::findVirtualFunctionInBaseClasses(ClassNode* classNode,
- FunctionNode* clone)
+FunctionNode* Tree::findVirtualFunctionInBaseClasses(ClassNode* cn, FunctionNode* clone)
{
- QList<RelatedClass>::ConstIterator r = classNode->baseClasses().constBegin();
- while (r != classNode->baseClasses().constEnd()) {
+ const QList<RelatedClass>& rc = cn->baseClasses();
+ QList<RelatedClass>::ConstIterator r = rc.constBegin();
+ while (r != rc.constEnd()) {
FunctionNode* func;
- if (((func = findVirtualFunctionInBaseClasses((*r).node, clone)) != 0 ||
- (func = (*r).node->findFunctionNode(clone)) != 0)) {
- if (func->virtualness() != FunctionNode::NonVirtual)
- return func;
+ if ((*r).node_) {
+ if (((func = findVirtualFunctionInBaseClasses((*r).node_, clone)) != 0 ||
+ (func = (*r).node_->findFunctionNode(clone)) != 0)) {
+ if (func->virtualness() != FunctionNode::NonVirtual)
+ return func;
+ }
}
++r;
}
@@ -593,31 +517,14 @@ FunctionNode* Tree::findVirtualFunctionInBaseClasses(ClassNode* classNode,
/*!
*/
-void Tree::fixPropertyUsingBaseClasses(ClassNode* classNode, PropertyNode* property)
-{
- QList<RelatedClass>::const_iterator r = classNode->baseClasses().constBegin();
- while (r != classNode->baseClasses().constEnd()) {
- Node* n = r->node->findChildNodeByNameAndType(property->name(), Node::Property);
- if (n) {
- PropertyNode* baseProperty = static_cast<PropertyNode*>(n);
- fixPropertyUsingBaseClasses(r->node, baseProperty);
- property->setOverriddenFrom(baseProperty);
- }
- else {
- fixPropertyUsingBaseClasses(r->node, property);
- }
- ++r;
- }
-}
-
-/*!
- */
NodeList Tree::allBaseClasses(const ClassNode* classNode) const
{
NodeList result;
foreach (const RelatedClass& r, classNode->baseClasses()) {
- result += r.node;
- result += allBaseClasses(r.node);
+ if (r.node_) {
+ result += r.node_;
+ result += allBaseClasses(r.node_);
+ }
}
return result;
}
@@ -641,6 +548,8 @@ Node* Tree::findNodeByNameAndType(const QStringList& path,
return result;
}
+/* internal members */
+
/*!
Recursive search for a node identified by \a path. Each
path element is a name. \a pathIndex specifies the index
@@ -694,24 +603,27 @@ Node* Tree::findNodeRecursive(const QStringList& path,
if (type == Node::Document) {
if (n->subType() == subtype)
return n;
- else if (n->subType() == Node::Collision && acceptCollision)
- return n;
+ else if (n->subType() == Node::Collision) {
+ if (acceptCollision)
+ return n;
+ return n->disambiguate(type, subtype);
+ }
else if (subtype == Node::NoSubType)
- return n; // don't care what subtype is.
- return 0;
+ return n;
+ continue;
}
- else
- return n;
+ return n;
}
else if (n->isCollisionNode()) {
if (acceptCollision)
return n;
return findNodeRecursive(path, pathIndex, n, type, subtype);
}
- else
- return 0;
+ else {
+ continue;
+ }
}
- else { // Not at the end of the path.
+ else { // Search the children of n for the next name in the path.
n = findNodeRecursive(path, pathIndex+1, n, type, subtype);
if (n)
return n;
@@ -722,40 +634,146 @@ Node* Tree::findNodeRecursive(const QStringList& path,
}
/*!
- Find the Enum type node named \a path. Begin the search at the
- \a start node. If the \a start node is 0, begin the search
- at the root of the tree. Only an Enum type node named \a path is
- acceptible. If one is not found, 0 is returned.
+ Recursive search for a node identified by \a path. Each
+ path element is a name. \a pathIndex specifies the index
+ of the name in \a path to try to match. \a start is the
+ node whose children shoulod be searched for one that has
+ that name. Each time a name match is found, increment the
+ \a pathIndex and call this function recursively.
+
+ If the end of the path is reached (i.e. if a matching
+ node is found for each name in the \a path), test the
+ matching node's type and subtype values against the ones
+ listed in \a types. If a match is found there, return the
+ pointer to the final node. Otherwise return 0.
*/
-EnumNode* Tree::findEnumNode(const QStringList& path, Node* start)
+Node* Tree::findNodeRecursive(const QStringList& path,
+ int pathIndex,
+ Node* start,
+ const NodeTypeList& types) const
{
- if (!start)
- start = const_cast<NamespaceNode*>(root());
- return static_cast<EnumNode*>(findNodeRecursive(path, 0, start, Node::Enum, Node::NoSubType));
+ /*
+ Safety checks
+ */
+ if (!start || path.isEmpty())
+ return 0;
+ if (start->isLeaf())
+ return ((pathIndex >= path.size()) ? start : 0);
+ if (pathIndex >= path.size())
+ return 0;
+
+ InnerNode* current = static_cast<InnerNode*>(start);
+ const NodeList& children = current->childNodes();
+ for (int i=0; i<children.size(); ++i) {
+ Node* n = children.at(i);
+ if (n && n->name() == path.at(pathIndex)) {
+ if (pathIndex+1 >= path.size()) {
+ if (n->match(types))
+ return n;
+ }
+ else if (!n->isLeaf()) {
+ n = findNodeRecursive(path, pathIndex+1, n, types);
+ if (n)
+ return n;
+ }
+ }
+ }
+ return 0;
}
/*!
- Find the C++ class node named \a path. Begin the search at the
- \a start node. If the \a start node is 0, begin the search
- at the root of the tree. Only a C++ class node named \a path is
- acceptible. If one is not found, 0 is returned.
+ Searches the tree for a node that matches the \a path. The
+ search begins at \a start but can move up the parent chain
+ recursively if no match is found.
+
+ This findNode() callse the other findNode(), which is not
+ called anywhere else.
*/
-ClassNode* Tree::findClassNode(const QStringList& path, Node* start) const
+const Node* Tree::findNode(const QStringList& path, const Node* start, int findFlags) const
{
- if (!start)
- start = const_cast<NamespaceNode*>(root());
- return static_cast<ClassNode*>(findNodeRecursive(path, 0, start, Node::Class, Node::NoSubType));
+ const Node* current = start;
+ if (!current)
+ current = root();
+
+ /*
+ First, search for a node assuming we don't want a QML node.
+ If that search fails, search again assuming we do want a
+ QML node.
+ */
+ const Node* n = findNode(path, current, findFlags, false);
+ return (n ? n : findNode(path, current, findFlags, true));
}
/*!
- Find the Namespace node named \a path. Begin the search at
- the root of the tree. Only a Namespace node named \a path
- is acceptible. If one is not found, 0 is returned.
- */
-NamespaceNode* Tree::findNamespaceNode(const QStringList& path) const
+ This overload function was extracted from the one above that has the
+ same signature without the last bool parameter, \a qml. This version
+ is called only by that other one. It is therefore private. It can
+ be called a second time by that other version, if the first call
+ returns null. If \a qml is false, the search will only match a node
+ that is not a QML node. If \a qml is true, the search will only
+ match a node that is a QML node.
+
+ This findNode() is only called by the other findNode().
+*/
+const Node* Tree::findNode(const QStringList& path, const Node* start, int findFlags, bool qml) const
{
- Node* start = const_cast<NamespaceNode*>(root());
- return static_cast<NamespaceNode*>(findNodeRecursive(path, 0, start, Node::Namespace, Node::NoSubType));
+ const Node* current = start;
+ do {
+ const Node* node = current;
+ int i;
+ int start_idx = 0;
+
+ /*
+ If the path contains one or two double colons ("::"),
+ check first to see if the first two path strings refer
+ to a QML element. If they do, path[0] will be the QML
+ module identifier, and path[1] will be the QML type.
+ If the anser is yes, the reference identifies a QML
+ class node.
+ */
+ if (qml && path.size() >= 2 && !path[0].isEmpty()) {
+ QmlClassNode* qcn = qdb_->findQmlType(path[0], path[1]);
+ if (qcn) {
+ node = qcn;
+ if (path.size() == 2)
+ return node;
+ start_idx = 2;
+ }
+ }
+
+ for (i = start_idx; i < path.size(); ++i) {
+ if (node == 0 || !node->isInnerNode())
+ break;
+
+ const Node* next = static_cast<const InnerNode*>(node)->findChildNodeByName(path.at(i), qml);
+ if (!next && (findFlags & SearchEnumValues) && i == path.size()-1)
+ next = static_cast<const InnerNode*>(node)->findEnumNodeForValue(path.at(i));
+
+ if (!next && !qml && node->type() == Node::Class && (findFlags & SearchBaseClasses)) {
+ NodeList baseClasses = allBaseClasses(static_cast<const ClassNode*>(node));
+ foreach (const Node* baseClass, baseClasses) {
+ next = static_cast<const InnerNode*>(baseClass)->findChildNodeByName(path.at(i));
+ if (!next && (findFlags & SearchEnumValues) && i == path.size() - 1)
+ next = static_cast<const InnerNode*>(baseClass)->findEnumNodeForValue(path.at(i));
+ if (next)
+ break;
+ }
+ }
+ node = next;
+ }
+ if (node && i == path.size()
+ && (!(findFlags & NonFunction) || node->type() != Node::Function
+ || ((FunctionNode*)node)->metaness() == FunctionNode::MacroWithoutParams)) {
+ if (!node->isQmlPropertyGroup()) {
+ if (node->isCollisionNode())
+ node = node->applyModuleName(start);
+ return node;
+ }
+ }
+ current = current->parent();
+ } while (current);
+
+ return 0;
}
QT_END_NAMESPACE