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authorUlf Hermann <ulf.hermann@qt.io>2020-01-24 14:11:53 +0100
committerSimon Hausmann <simon.hausmann@qt.io>2020-01-27 13:03:18 +0100
commit406f15ce0e2707452462ff73b2d660ece960623f (patch)
treee3878091bff1d9fc78b1dc6b7887b4e3cbbc8d60 /examples/quick/scenegraph/openglunderqml
parent936811f91edb873250d67d27203f24535c102122 (diff)
Quick: Don't qualify OpenGL includes
The headers are moving from QtGui to QtOpenGL. By avoiding the qualification we can keep them compiling either way. Also, add opengl-private to make the types available. Also removed the QGraphicsRotation hack to get access to the projected rotation function of QMatrix4x4. The function is public now. Task-number: QTBUG-74409 Change-Id: I216e8ca09f8e247f96627b081308e3a57c55c29c Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/openglunderqml')
-rw-r--r--examples/quick/scenegraph/openglunderqml/squircle.cpp4
-rw-r--r--examples/quick/scenegraph/openglunderqml/squircle.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/examples/quick/scenegraph/openglunderqml/squircle.cpp b/examples/quick/scenegraph/openglunderqml/squircle.cpp
index 828857fe24..1c4563baa5 100644
--- a/examples/quick/scenegraph/openglunderqml/squircle.cpp
+++ b/examples/quick/scenegraph/openglunderqml/squircle.cpp
@@ -51,8 +51,8 @@
#include "squircle.h"
#include <QtQuick/qquickwindow.h>
-#include <QtGui/QOpenGLShaderProgram>
-#include <QtGui/QOpenGLContext>
+#include <QOpenGLShaderProgram>
+#include <QOpenGLContext>
#include <QtCore/QRunnable>
//! [7]
diff --git a/examples/quick/scenegraph/openglunderqml/squircle.h b/examples/quick/scenegraph/openglunderqml/squircle.h
index c24fdd50c2..ecd92161fc 100644
--- a/examples/quick/scenegraph/openglunderqml/squircle.h
+++ b/examples/quick/scenegraph/openglunderqml/squircle.h
@@ -52,8 +52,8 @@
#define SQUIRCLE_H
#include <QtQuick/QQuickItem>
-#include <QtGui/QOpenGLShaderProgram>
-#include <QtGui/QOpenGLFunctions>
+#include <QOpenGLShaderProgram>
+#include <QOpenGLFunctions>