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| author | Laszlo Agocs <laszlo.agocs@qt.io> | 2023-03-07 12:35:02 +0100 |
|---|---|---|
| committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2023-03-14 07:44:23 +0100 |
| commit | 15662b6a1aee9e9d10764a303abfa32beb355e87 (patch) | |
| tree | 59d21f50e3d9eeb3e9ce2644504a57fe17a701cd /src/quick/doc/snippets/pointerHandlers/pointHandlerAcceptedModifiers.qml | |
| parent | 0a0f7778215df9fd05434800aacf72cd4bb63fa1 (diff) | |
Condition particles shaders at build time
...while also specifying 300 es in order to fix some of these shaders on
WebGL. If dynamic indexing is rejected in WebGL 1 and WebGL 2 with 100
es shaders, then the only option is to use 300 es shaders with WebGL 2.
Fixes: QTBUG-111227
Pick-to: 6.5
Change-Id: I506aa0a7aa6870b888c0f55ad97b99c3e26c31c0
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Diffstat (limited to 'src/quick/doc/snippets/pointerHandlers/pointHandlerAcceptedModifiers.qml')
0 files changed, 0 insertions, 0 deletions
