aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/util/qquickpath.cpp
diff options
context:
space:
mode:
authorPaolo Angelelli <paolo.angelelli@qt.io>2019-05-06 20:37:42 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2019-06-04 20:52:01 +0200
commit3961cf124af9d811da4bbe72bb28508aef71c7df (patch)
tree221298e19225250c3b53c80d05693c4398ee7854 /src/quick/util/qquickpath.cpp
parent00b317a19eed629d041d27596e40c1cf24fdf1a6 (diff)
Add scale property to QQuickPath
With this property, Paths and ShapePaths become scalable. [ChangeLog][QQuick][Path] Added scale property to scale a path before sending it in to PathView/Shape. Change-Id: Id9ce7d1247d55e2cdb0d27a19c86fe0970e66268 Fixes: QTBUG-74456 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'src/quick/util/qquickpath.cpp')
-rw-r--r--src/quick/util/qquickpath.cpp45
1 files changed, 43 insertions, 2 deletions
diff --git a/src/quick/util/qquickpath.cpp b/src/quick/util/qquickpath.cpp
index 16723b997e..a0f3749552 100644
--- a/src/quick/util/qquickpath.cpp
+++ b/src/quick/util/qquickpath.cpp
@@ -407,6 +407,19 @@ void QQuickPath::processPath()
emit changed();
}
+inline static void scalePath(QPainterPath &path, const QSizeF &scale)
+{
+ const qreal xscale = scale.width();
+ const qreal yscale = scale.height();
+ if (xscale == 1 && yscale == 1)
+ return;
+
+ for (int i = 0; i < path.elementCount(); ++i) {
+ const QPainterPath::Element &element = path.elementAt(i);
+ path.setElementPositionAt(i, element.x * xscale, element.y * yscale);
+ }
+}
+
QPainterPath QQuickPath::createPath(const QPointF &startPoint, const QPointF &endPoint, const QStringList &attributes, qreal &pathLength, QList<AttributePoint> &attributePoints, bool *closed)
{
Q_D(QQuickPath);
@@ -465,7 +478,7 @@ QPainterPath QQuickPath::createPath(const QPointF &startPoint, const QPointF &en
d->_attributePoints.last().values[percentString] = 1;
interpolate(d->_attributePoints.count() - 1, percentString, 1);
}
-
+ scalePath(path, d->scale);
// Adjust percent
qreal length = path.length();
@@ -491,7 +504,7 @@ QPainterPath QQuickPath::createPath(const QPointF &startPoint, const QPointF &en
if (closed) {
QPointF end = path.currentPosition();
- *closed = length > 0 && startX == end.x() && startY == end.y();
+ *closed = length > 0 && startX * d->scale.width() == end.x() && startY * d->scale.height() == end.y();
}
pathLength = length;
@@ -525,6 +538,7 @@ QPainterPath QQuickPath::createShapePath(const QPointF &startPoint, const QPoint
QPointF end = path.currentPosition();
*closed = startX == end.x() && startY == end.y();
}
+ scalePath(path, d->scale);
// Note: Length of paths inside ShapePath is not used, so currently
// length is always 0. This avoids potentially heavy path.length()
@@ -723,6 +737,33 @@ void QQuickPath::invalidateSequentialHistory() const
d->prevBez.isValid = false;
}
+/*!
+ \qmlproperty size QtQuick::Path::scale
+
+ This property holds the scale factor for the path.
+ The width and height of \a scale can be different, to
+ achieve anisotropic scaling.
+
+ \note Setting this property will not affect the border width.
+
+ \since QtQuick 2.14
+*/
+QSizeF QQuickPath::scale() const
+{
+ Q_D(const QQuickPath);
+ return d->scale;
+}
+
+void QQuickPath::setScale(const QSizeF &scale)
+{
+ Q_D(QQuickPath);
+ if (scale == d->scale)
+ return;
+ d->scale = scale;
+ emit scaleChanged();
+ processPath();
+}
+
QPointF QQuickPath::sequentialPointAt(qreal p, qreal *angle) const
{
Q_D(const QQuickPath);