diff options
Diffstat (limited to 'examples/quick/tutorials')
| -rw-r--r-- | examples/quick/tutorials/helloworld/tutorial3.qml | 8 | ||||
| -rw-r--r-- | examples/quick/tutorials/samegame/samegame4/BoomBlock.qml | 4 |
2 files changed, 9 insertions, 3 deletions
diff --git a/examples/quick/tutorials/helloworld/tutorial3.qml b/examples/quick/tutorials/helloworld/tutorial3.qml index 8c40b40e1a..0ce941378b 100644 --- a/examples/quick/tutorials/helloworld/tutorial3.qml +++ b/examples/quick/tutorials/helloworld/tutorial3.qml @@ -70,7 +70,13 @@ Rectangle { //![2] states: State { name: "down"; when: mouseArea.pressed == true - PropertyChanges { target: helloText; y: 160; rotation: 180; color: "red" } + PropertyChanges { + helloText { + y: 160 + rotation: 180 + color: "red" + } + } } //![2] diff --git a/examples/quick/tutorials/samegame/samegame4/BoomBlock.qml b/examples/quick/tutorials/samegame/samegame4/BoomBlock.qml index 8353437542..1a0062c0d2 100644 --- a/examples/quick/tutorials/samegame/samegame4/BoomBlock.qml +++ b/examples/quick/tutorials/samegame/samegame4/BoomBlock.qml @@ -124,14 +124,14 @@ Item { State { name: "AliveState" when: block.spawned == true && block.dying == false - PropertyChanges { target: img; opacity: 1 } + PropertyChanges { img.opacity: 1 } }, State { name: "DeathState" when: block.dying == true StateChangeScript { script: particles.burst(50); } - PropertyChanges { target: img; opacity: 0 } + PropertyChanges { img.opacity: 0 } StateChangeScript { script: block.destroy(1000); } } ] |
