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-rw-r--r--src/qml/doc/src/javascript/finetuning.qdoc9
-rw-r--r--src/qml/jsruntime/qv4engine.cpp4
2 files changed, 10 insertions, 3 deletions
diff --git a/src/qml/doc/src/javascript/finetuning.qdoc b/src/qml/doc/src/javascript/finetuning.qdoc
index 97dc2421c5..61ac7d0c8f 100644
--- a/src/qml/doc/src/javascript/finetuning.qdoc
+++ b/src/qml/doc/src/javascript/finetuning.qdoc
@@ -82,9 +82,12 @@ Running JavaScript code can be influenced by a few environment variables, partic
\li \c{QV4_MAX_CALL_DEPTH}
\li Stack overflows when running (as opposed to compiling) JavaScript are prevented by
controlling the call depth: the number of nested function invocations. By
- default, an exception is generated if the call depth exceeds 1234. If it contains a
- number, this environment variable overrides the maximum call depth. Beware that the
- recursion limit when compiling JavaScript is not affected.
+ default, an exception is generated if the call depth exceeds a maximum number tuned
+ to the platform's default stack size. If the \c{QV4_MAX_CALL_DEPTH} environment
+ variable contains a number, this number is used as maximum call depth. Beware that
+ the recursion limit when compiling JavaScript is not affected. The default maximum
+ call depth is 1234 on most platforms. On QNX it is 640 because on QNX the default
+ stack size is smaller than on most platforms.
\row
\li \c{QV4_MM_AGGRESSIVE_GC}
\li Setting this environment variable runs the garbage collector before each memory
diff --git a/src/qml/jsruntime/qv4engine.cpp b/src/qml/jsruntime/qv4engine.cpp
index 89471797d7..aed640281f 100644
--- a/src/qml/jsruntime/qv4engine.cpp
+++ b/src/qml/jsruntime/qv4engine.cpp
@@ -362,7 +362,11 @@ ExecutionEngine::ExecutionEngine(QJSEngine *jsEngine)
maxCallDepth = qEnvironmentVariableIntValue("QV4_MAX_CALL_DEPTH", &ok);
if (!ok || maxCallDepth <= 0) {
#if defined(QT_NO_DEBUG) && !defined(__SANITIZE_ADDRESS__) && !__has_feature(address_sanitizer)
+#ifdef Q_OS_QNX
+ maxCallDepth = 640; // QNX's stack is only 512k by default
+#else
maxCallDepth = 1234;
+#endif
#else
// no (tail call) optimization is done, so there'll be a lot mare stack frames active
maxCallDepth = 200;