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* Use SPDX license identifiersLucie Gérard2022-06-111-49/+2
| | | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Pick-to: 6.4 Task-number: QTBUG-67283 Change-Id: I63563bbeb6f60f89d2c99660400dca7fab78a294 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
* Use "= default" rather than empty bodies for ctors and dtorsUlf Hermann2021-07-011-3/+1
| | | | | Change-Id: Idef0ebaa0074e1e4b6b74d20bd6c70cb22a04f93 Reviewed-by: Maximilian Goldstein <max.goldstein@qt.io>
* Use "auto" as type when initializing using "new"Ulf Hermann2021-07-011-1/+1
| | | | | | | The type is immediately visible from the right hand side then. Change-Id: Ifc1a15e3eea9b5a91ff8647f759d207a0ee221b8 Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
* use nullptr consistently (clang-tidy)Shawn Rutledge2018-02-261-2/+2
| | | | | | | | | | | | | From now on we prefer nullptr instead of 0 to clarify cases where we are assigning or testing a pointer rather than a numeric zero. Also, replaced cases where 0 was passed as Qt::KeyboardModifiers with Qt::NoModifier (clang-tidy replaced them with nullptr, which waas wrong, so it was just as well to make the tests more readable rather than to revert those lines). Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* examples: Remove some unnecessary (and non-ideal) use of internal APIRobin Burchell2017-04-211-3/+3
| | | | | | | | boundingRect is not documented for public use, and there's no need to repeatedly call it either. Change-Id: I844c704da0c0e7a5e94b387c5ebe9b26dc6b59fe Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
* Fix building with QT_NO_OPENGL definedAndy Nichols2016-05-061-1/+1
| | | | | Change-Id: Ice6c47f766899e7313b9dde8cfcd6d81eeaf52f5 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Updated license headersJani Heikkinen2016-01-201-16/+33
| | | | | | | | | | | From Qt 5.7 -> examples are lisenced under BSD license, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new BSD header instead of LGPL21 one (in those files which will be under BSD) Change-Id: I09ba19590e9425d5116a6c27cbc183debb485dde Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-121-7/+7
| | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9 Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
* Update license headers and add new licensesJani Heikkinen2014-08-251-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 & LICENSE.GPLv2 - Removed LICENSE.GPL Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0 Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
* Mark geometry dirty to signal scene graph that a repaint is needed.Gunnar Sletta2013-03-111-0/+2
| | | | | | Change-Id: Ic230ffe43b690e3f1e0e7290c4c9571f60bd34b7 Reviewed-by: Yoann Lopes <yoann.lopes@digia.com> Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-101-1/+1
| | | | | | Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76 Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-231-24/+24
| | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Three scene graph examples with docs.Gunnar Sletta2012-08-131-0/+168
How to make a custom QSGGeometry, how to use QSGSimpleMaterial and how to use render with raw GL. Change-Id: I3e5a32b6ae12d7d781c11050ed26a54845e92cca Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>