| Commit message (Expand) | Author | Age | Files | Lines |
| * | Use SPDX license identifiers | Lucie Gérard | 2022-06-11 | 1 | -49/+2 |
| * | Avoid unnecessary color format conversion | JiDe Zhang | 2021-10-29 | 1 | -4/+2 |
| * | Fix GL_ constant usage in examples | Laszlo Agocs | 2020-06-17 | 1 | -3/+3 |
| * | Anisotropic antialiasing for distance field text | Eskil Abrahamsen Blomfeldt | 2020-06-15 | 1 | -1/+1 |
| * | Make QSGMaterialRhiShader become QSGMaterialShader | Laszlo Agocs | 2020-06-02 | 1 | -3/+1 |
| * | Remove QSGSimpleMaterial | Laszlo Agocs | 2020-04-07 | 1 | -29/+74 |
| * | use the override keyword consistently and correctly (clang-tidy) | Shawn Rutledge | 2018-02-27 | 1 | -3/+3 |
| * | init variables where they are declared when possible (clang-tidy) | Shawn Rutledge | 2018-02-26 | 1 | -4/+4 |
| * | Fix outdated BSD license header | Kai Koehne | 2017-10-17 | 1 | -3/+13 |
| * | Shader examples: initialize all members | Edward Welbourne | 2016-08-11 | 1 | -1/+1 |
| * | Fixed license headers | Jani Heikkinen | 2015-02-17 | 1 | -3/+3 |
| * | Update copyright headers | Jani Heikkinen | 2015-02-12 | 1 | -5/+5 |
| * | Fix reading of shader sources in scene graph example | hjk | 2014-03-27 | 1 | -18/+4 |
| * | Avoid out-of-bound accesses in Qt Quick example code | hjk | 2014-02-05 | 1 | -10/+15 |
| * | Graph example | Gunnar Sletta | 2013-06-14 | 1 | -0/+151 |