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path: root/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
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* Make sure to setup viewport and scissors also for RenderNodesDominik Holland2025-08-181-5/+11
* sg: optimize Renderer::cleanupBatches() by removing sorting and copyingAurélien Brooke2025-08-131-9/+12
* Always set a minimum padding of 4 for the available render orderDominik Holland2025-07-291-1/+7
* Correctly update the current projection matrix for RenderNodesDominik Holland2025-07-281-1/+8
* sg: Fix culling in layersLaszlo Agocs2025-07-221-0/+1
* Allow triangle fan in QSGGeometry when the underlying API supports itLaszlo Agocs2025-06-241-4/+18
* Fix misbatching of scenegraph nodes using DrawLineStrip modeEirik Aavitsland2025-04-111-1/+3
* Remove racy and unused debug code qsg_test_and_clear_material_failure()David Faure2025-03-101-27/+0
* sg: Pass on size on the dynamic buffer update shortcut pathLaszlo Agocs2024-12-031-1/+1
* sg: Limit buffer pool sizesLaszlo Agocs2024-11-041-8/+30
* Fix memory leak in QSGBatchRendererDominik Holland2024-08-221-0/+7
* sg: Use the new buffer update shortcut for geometry with d3d11 and glLaszlo Agocs2024-08-121-4/+5
* sg: Shortcut material ubuf update for glLaszlo Agocs2024-08-021-5/+25
* sg: Use const ref instead of assigning vla in updateMaterialDynamicDataLaszlo Agocs2024-08-011-1/+1
* sg: Opt out of compute-related resource trackingLaszlo Agocs2024-08-011-1/+4
* Prevent batching together geometry with different index typesLaszlo Agocs2024-08-011-14/+28
* Revert "QSGBatchRenderer: Fix batching with geometry without index buffer"Laszlo Agocs2024-07-231-1/+1
* Convert QSGMaterialShader::GraphicsPipelineState::BlendOp to enum classIvan Solovev2024-07-121-1/+1
* Allow specifying a custom blend operation in materialsLaszlo Agocs2024-05-151-0/+10
* sg: Fix some material-related multiview issuesLaszlo Agocs2024-02-021-3/+7
* scenegraph: Add plumbing for enabling multiviewLaszlo Agocs2024-01-151-25/+86
* Remove the use of Q_QUICK_PRIVATE_EXPORTAlexey Edelev2024-01-091-1/+1
* Fix corrupt rendering when toggling rendernode-based itemsLaszlo Agocs2023-11-241-1/+6
* Recycle buffer objects based on sizeEskil Abrahamsen Blomfeldt2023-09-261-2/+45
* scenegraph: Do not use the old QRhiGraphicsShaderStage nameLaszlo Agocs2023-07-111-6/+6
* sg: Make debug annotations more usefulLaszlo Agocs2023-07-051-1/+16
* Pass render mode correctly to material for all casesEskil Abrahamsen Blomfeldt2023-07-041-1/+1
* Drop extra resizing of upload poolsMårten Nordheim2023-05-021-9/+4
* Really release pool resources in Renderer::releaseCachedResourcesMårten Nordheim2023-05-021-2/+4
* SceneGraph: Don't let QSGRenderNode::m_matrix be a dangling pointerAndy Nichols2023-03-171-1/+2
* QSGBatchRenderer: Fix batching with geometry without index bufferAndy Nichols2023-03-161-1/+1
* Clamp zorder calculation to [0.0, 1.0]Terry Meacham2023-01-121-4/+15
* Remove odd naming leftovers in ShaderManagerShaderLaszlo Agocs2023-01-051-20/+20
* Properly release Element data in the shadow treeLaszlo Agocs2022-10-311-1/+7
* Port to new Q_UNREACHABLE_RETURN()Marc Mutz2022-10-201-4/+2
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-071-3/+3
* Port from container::count() and length() to size()Marc Mutz2022-10-071-7/+7
* sg: Expose the projection matrix on the QSGRenderNode itselfLaszlo Agocs2022-08-081-7/+7
* Remove the separate rt/rp/cb getters/setters in QSGRendererLaszlo Agocs2022-08-041-18/+19
* Enable internally to access the RT and related in QSGRenderNodeLaszlo Agocs2022-08-041-0/+2
* sg: Remove logic for creating oversized upload poolsLaszlo Agocs2022-08-031-4/+2
* Follow QRhi API cleanupsLaszlo Agocs2022-07-151-28/+29
* Add support for separate blending factors in QSGMaterialShaderLaszlo Agocs2022-06-161-4/+32
* Use SPDX license identifiersLucie Gérard2022-06-111-40/+4
* QSGBatchRenderer: look for ShaderManager by type only, ignore nameMarc Mutz2022-06-041-1/+1
* scenegraph: Remove beginNext[Rhi]Frame differentiationLaszlo Agocs2022-04-211-4/+4
* Support to custom the render target on the software rendererJiDe Zhang2022-04-191-4/+4
* scenegraph: Add support for polygon fill modeBen Fletcher2022-02-161-2/+7
* scenegraph: Remove unused separateIndexBuffer logicLaszlo Agocs2022-02-111-30/+15
* scenegraph: Enable arrays of combined image samplersBen Fletcher2022-02-021-38/+67