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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Quick Controls module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+import QtQuick 2.4
+import QtQuick.Controls 1.3
+import QtQuick.Controls.Private 1.0
+import QtQuick.Controls.Styles 1.2
+import QtQuick.Window 2.2
+
+/*!
+ \qmltype BasicTableView
+ \internal
+ \qmlabstract
+ \inqmlmodule QtQuick.Controls.Private
+*/
+
+ScrollView {
+ id: root
+
+ /*! \qmlproperty bool BasicTableView::alternatingRowColors
+
+ This property is set to \c true if the view alternates the row color.
+ The default value is \c true.
+ */
+ property bool alternatingRowColors: true
+
+ /*! \qmlproperty bool BasicTableView::headerVisible
+
+ This property determines if the header is visible.
+ The default value is \c true.
+ */
+ property bool headerVisible: true
+
+ /*! \qmlproperty bool BasicTableView::backgroundVisible
+
+ This property determines if the background should be filled or not.
+
+ The default value is \c true.
+
+ \note The rowDelegate is not affected by this property
+ */
+ property alias backgroundVisible: colorRect.visible
+
+ /*! \qmlproperty Component BasicTableView::itemDelegate
+
+ This property defines a delegate to draw a specific cell.
+
+ In the item delegate you have access to the following special properties:
+ \list
+ \li styleData.selected - if the item is currently selected
+ \li styleData.value - the value or text for this item
+ \li styleData.textColor - the default text color for an item
+ \li styleData.row - the index of the row
+ \li styleData.column - the index of the column
+ \li styleData.elideMode - the elide mode of the column
+ \li styleData.textAlignment - the horizontal text alignment of the column
+ \li styleData.pressed - true when the item is pressed (since QtQuick.Controls 1.3)
+ \li styleData.hasActiveFocus - true when the row has focus (since QtQuick.Controls 1.3)
+ \endlist
+
+ Example:
+ \code
+ itemDelegate: Item {
+ Text {
+ anchors.verticalCenter: parent.verticalCenter
+ color: styleData.textColor
+ elide: styleData.elideMode
+ text: styleData.value
+ }
+ }
+ \endcode
+
+ \note For performance reasons, created delegates can be recycled
+ across multiple table rows. This implies that when you make use of implicit
+ properties such as \c styleData.row or \c model, these values can change
+ after the delegate has been constructed. This means that you should not assume
+ that content is fixed when \c Component.onCompleted is called, but instead rely on
+ bindings to such properties.
+ */
+ property Component itemDelegate: __style ? __style.itemDelegate : null
+
+ /*! \qmlproperty Component BasicTableView::rowDelegate
+
+ This property defines a delegate to draw a row.
+
+ In the row delegate you have access to the following special properties:
+ \list
+ \li styleData.alternate - true when the row uses the alternate background color
+ \li styleData.selected - true when the row is currently selected
+ \li styleData.row - the index of the row
+ \li styleData.hasActiveFocus - true when the row has focus (since QtQuick.Controls 1.3)
+ \li styleData.pressed - true when the row is pressed (since QtQuick.Controls 1.3)
+ \endlist
+
+ \note For performance reasons, created delegates can be recycled
+ across multiple table rows. This implies that when you make use of implicit
+ properties such as \c styleData.row or \c model, these values can change
+ after the delegate has been constructed. This means that you should not assume
+ that content is fixed when \c Component.onCompleted is called, but instead rely on
+ bindings to such properties.
+ */
+ property Component rowDelegate: __style ? __style.rowDelegate : null
+
+ /*! \qmlproperty Component BasicTableView::headerDelegate
+
+ This property defines a delegate to draw a header.
+
+ In the header delegate you have access to the following special properties:
+ \list
+ \li styleData.value - the value or text for this item
+ \li styleData.column - the index of the column
+ \li styleData.pressed - true when the column is being pressed
+ \li styleData.containsMouse - true when the column is under the mouse
+ \li styleData.textAlignment - the horizontal text alignment of the column (since QtQuickControls 1.1)
+ \endlist
+ */
+ property Component headerDelegate: __style ? __style.headerDelegate : null
+
+ /*! \qmlproperty int BasicTableView::sortIndicatorColumn
+
+ Index of the current sort column.
+ The default value is \c {0}.
+ */
+ property int sortIndicatorColumn
+
+ /*! \qmlproperty bool BasicTableView::sortIndicatorVisible
+
+ This property shows or hides the sort indicator
+ The default value is \c false.
+ \note The view itself does not sort the data.
+ */
+ property bool sortIndicatorVisible: false
+
+ /*! \qmlproperty enumeration BasicTableView::sortIndicatorOrder
+
+ This sets the sorting order of the sort indicator
+ The allowed values are:
+ \list
+ \li Qt.AscendingOrder - the default
+ \li Qt.DescendingOrder
+ \endlist
+ */
+ property int sortIndicatorOrder: Qt.AscendingOrder
+
+ /*! \qmlproperty Component BasicTableView::contentHeader
+ This is the content header of the view.
+ */
+ property alias contentHeader: listView.header
+
+ /*! \qmlproperty Component BasicTableView::contentFooter
+ This is the content footer of the view.
+ */
+ property alias contentFooter: listView.footer
+
+ /*! \qmlproperty int BasicTableView::columnCount
+ The current number of columns
+ */
+ readonly property alias columnCount: columnModel.count
+
+ /*! \qmlproperty string BasicTableView::section.property
+ \qmlproperty enumeration BasicTableView::section.criteria
+ \qmlproperty Component BasicTableView::section.delegate
+ \qmlproperty enumeration BasicTableView::section.labelPositioning
+
+ These properties determine the section labels.
+ \sa ListView::section
+ */
+ property alias section: listView.section
+
+ /*!
+ \qmlproperty enumeration BasicTableView::selectionMode
+ \since QtQuick.Controls 1.1
+
+ This enum indicates how the view responds to user selections:
+
+ The possible modes are:
+
+ \list
+
+ \li SelectionMode.NoSelection - Items cannot be selected.
+
+ \li SelectionMode.SingleSelection - When the user selects an item,
+ any already-selected item becomes unselected, and the user cannot
+ unselect the selected item. (Default)
+
+ \li SelectionMode.MultiSelection - When the user selects an item in the usual way,
+ the selection status of that item is toggled and the other items are left alone.
+
+ \li SelectionMode.ExtendedSelection - When the user selects an item in the usual way,
+ the selection is cleared and the new item selected. However, if the user presses the
+ Ctrl key when clicking on an item, the clicked item gets toggled and all other items
+ are left untouched. If the user presses the Shift key while clicking
+ on an item, all items between the current item and the clicked item are selected or unselected,
+ depending on the state of the clicked item. Multiple items can be selected by dragging the
+ mouse over them.
+
+ \li SelectionMode.ContiguousSelection - When the user selects an item in the usual way,
+ the selection is cleared and the new item selected. However, if the user presses the Shift key while
+ clicking on an item, all items between the current item and the clicked item are selected.
+
+ \endlist
+ */
+ property int selectionMode: SelectionMode.SingleSelection
+
+ /*!
+ \qmlmethod TableViewColumn BasicTableView::addColumn(object column)
+
+ Adds a \a column and returns the added column.
+
+ The \a column argument can be an instance of TableViewColumn,
+ or a Component. The component has to contain a TableViewColumn.
+ Otherwise \c null is returned.
+ */
+ function addColumn(column) {
+ return insertColumn(columnCount, column)
+ }
+
+ /*!
+ \qmlmethod TableViewColumn BasicTableView::insertColumn(int index, object column)
+
+ Inserts a \a column at the given \a index and returns the inserted column.
+
+ The \a column argument can be an instance of TableViewColumn,
+ or a Component. The component has to contain a TableViewColumn.
+ Otherwise \c null is returned.
+ */
+ function insertColumn(index, column) {
+ var object = column
+ if (typeof column['createObject'] === 'function')
+ object = column.createObject(root)
+
+ else if (object.__view) {
+ console.warn(__viewTypeName + "::insertColumn(): you cannot add a column to multiple views")
+ return null
+ }
+ if (index >= 0 && index <= columnCount && object.Accessible.role === Accessible.ColumnHeader) {
+ object.__view = root
+ columnModel.insert(index, {columnItem: object})
+ return object
+ }
+
+ if (object !== column)
+ object.destroy()
+ console.warn(__viewTypeName + "::insertColumn(): invalid argument")
+ return null
+ }
+
+ /*!
+ \qmlmethod void BasicTableView::removeColumn(int index)
+
+ Removes and destroys a column at the given \a index.
+ */
+ function removeColumn(index) {
+ if (index < 0 || index >= columnCount) {
+ console.warn(__viewTypeName + "::removeColumn(): invalid argument")
+ return
+ }
+ var column = columnModel.get(index).columnItem
+ columnModel.remove(index, 1)
+ column.destroy()
+ }
+
+ /*!
+ \qmlmethod void BasicTableView::moveColumn(int from, int to)
+
+ Moves a column \a from index \a to another.
+ */
+ function moveColumn(from, to) {
+ if (from < 0 || from >= columnCount || to < 0 || to >= columnCount) {
+ console.warn(__viewTypeName + "::moveColumn(): invalid argument")
+ return
+ }
+ columnModel.move(from, to, 1)
+ }
+
+ /*!
+ \qmlmethod TableViewColumn BasicTableView::getColumn(int index)
+
+ Returns the column at the given \a index
+ or \c null if the \a index is invalid.
+ */
+ function getColumn(index) {
+ if (index < 0 || index >= columnCount)
+ return null
+ return columnModel.get(index).columnItem
+ }
+
+ /*!
+ \qmlmethod void BasicTableView::resizeColumnsToContents()
+
+ Resizes all columns to ensure that the column contents and the headers will fit.
+ \since QtQuick.Controls 1.2
+ */
+ function resizeColumnsToContents () {
+ for (var i = 0; i < __columns.length; ++i) {
+ var col = getColumn(i)
+ var header = repeater.itemAt(i)
+ if (col) {
+ col.__index = i
+ col.resizeToContents()
+ if (col.width < header.implicitWidth)
+ col.width = header.implicitWidth
+ }
+ }
+ }
+
+ // Internal stuff. Do not look
+
+ Component.onCompleted: {
+ for (var i = 0; i < __columns.length; ++i) {
+ var column = __columns[i]
+ if (column.Accessible.role === Accessible.ColumnHeader)
+ addColumn(column)
+ }
+ }
+
+ implicitWidth: 200
+ implicitHeight: 150
+
+ frameVisible: true
+ __scrollBarTopMargin: (__style && __style.transientScrollBars || Qt.platform.os === "osx") ? headerrow.height : 0
+ __viewTopMargin: headerrow.height
+
+ /*! \internal
+ Use this to display user-friendly messages in TableView and TreeView common functions.
+ */
+ property string __viewTypeName
+
+ /*! \internal */
+ default property alias __columns: root.data
+
+ /*! \internal */
+ property alias __currentRowItem: listView.currentItem
+
+ /*! \internal
+ This property is forwarded to TableView::currentRow, but not to any TreeView property.
+ */
+ property alias __currentRow: listView.currentIndex
+
+ /*! \internal */
+ readonly property alias __listView: listView
+
+ /*! \internal
+ Allows to override the model property in cases like TreeView,
+ where we want to use a proxy/adaptor model between the user's model
+ and whatever a ListView can swallow.
+ */
+ property var __model
+
+ /*! \internal */
+ property bool __activateItemOnSingleClick: __style ? __style.activateItemOnSingleClick : false
+
+ /*! \internal */
+ property Item __mouseArea
+
+ ListView {
+ id: listView
+ focus: true
+ activeFocusOnTab: false
+ Keys.forwardTo: [__mouseArea]
+ anchors.topMargin: headerVisible ? tableHeader.height : 0
+ anchors.fill: parent
+ currentIndex: -1
+ visible: columnCount > 0
+ interactive: Settings.hasTouchScreen
+ property var rowItemStack: [] // Used as a cache for rowDelegates
+
+ function incrementCurrentIndexBlocking() {
+ var oldIndex = __listView.currentIndex
+ __scroller.blockUpdates = true;
+ incrementCurrentIndex();
+ __scroller.blockUpdates = false;
+ return oldIndex !== __listView.currentIndex
+ }
+
+ function decrementCurrentIndexBlocking() {
+ var oldIndex = __listView.currentIndex
+ __scroller.blockUpdates = true;
+ decrementCurrentIndex();
+ __scroller.blockUpdates = false;
+ return oldIndex !== __listView.currentIndex
+ }
+
+ function scrollIfNeeded(key) {
+ var diff = key === Qt.Key_PageDown ? height :
+ key === Qt.Key_PageUp ? -height : 0
+ if (diff !== 0)
+ __verticalScrollBar.value += diff
+ }
+
+ SystemPalette {
+ id: palette
+ colorGroup: enabled ? SystemPalette.Active : SystemPalette.Disabled
+ }
+
+ Rectangle {
+ id: colorRect
+ parent: viewport
+ anchors.fill: parent
+ color: __style ? __style.backgroundColor : palette.base
+ z: -2
+ }
+
+ // Fills extra rows with alternate color
+ Column {
+ id: rowfiller
+ Loader {
+ id: rowSizeItem
+ sourceComponent: root.rowDelegate
+ visible: false
+ property QtObject styleData: QtObject {
+ property bool alternate: false
+ property bool selected: false
+ property bool hasActiveFocus: false
+ property bool pressed: false
+ }
+ }
+ property int rowHeight: rowSizeItem.implicitHeight
+ property int paddedRowCount: height/rowHeight
+
+ y: listView.contentHeight - listView.contentY + listView.originY
+ width: parent.width
+ visible: alternatingRowColors
+ height: viewport.height - listView.contentHeight
+ Repeater {
+ model: visible ? parent.paddedRowCount : 0
+ Loader {
+ width: rowfiller.width
+ height: rowfiller.rowHeight
+ sourceComponent: root.rowDelegate
+ property QtObject styleData: QtObject {
+ readonly property bool alternate: (index + __listView.count) % 2 === 1
+ readonly property bool selected: false
+ readonly property bool hasActiveFocus: false
+ readonly property bool pressed: false
+ }
+ readonly property var model: null
+ readonly property var modelData: null
+ }
+ }
+ }
+
+ ListModel {
+ id: columnModel
+ }
+
+ highlightFollowsCurrentItem: true
+ model: root.__model
+
+ delegate: FocusScope {
+ id: rowItemContainer
+
+ activeFocusOnTab: false
+ z: rowItem.activeFocus ? 0.7 : rowItem.itemSelected ? 0.5 : 0
+
+ property Item rowItem
+ // We recycle instantiated row items to speed up list scrolling
+
+ Component.onDestruction: {
+ // move the rowItem back in cache
+ if (rowItem) {
+ rowItem.visible = false;
+ rowItem.parent = null;
+ rowItem.rowIndex = -1;
+ listView.rowItemStack.push(rowItem); // return rowItem to cache
+ }
+ }
+
+ Component.onCompleted: {
+ // retrieve row item from cache
+ if (listView.rowItemStack.length > 0)
+ rowItem = listView.rowItemStack.pop();
+ else
+ rowItem = rowComponent.createObject(listView);
+
+ // Bind container to item size
+ rowItemContainer.width = Qt.binding( function() { return rowItem.width });
+ rowItemContainer.height = Qt.binding( function() { return rowItem.height });
+
+ // Reassign row-specific bindings
+ rowItem.rowIndex = Qt.binding( function() { return model.index });
+ rowItem.itemModelData = Qt.binding( function() { return typeof modelData === "undefined" ? null : modelData });
+ rowItem.itemModel = Qt.binding( function() { return model });
+ rowItem.parent = rowItemContainer;
+ rowItem.visible = true;
+ }
+ }
+
+ Component {
+ id: rowComponent
+
+ FocusScope {
+ id: rowitem
+ visible: false
+
+ property int rowIndex
+ property var itemModelData
+ property var itemModel
+ property bool itemSelected: __mouseArea.selected(rowIndex)
+ property bool alternate: alternatingRowColors && rowIndex % 2 === 1
+ readonly property color itemTextColor: itemSelected ? __style.highlightedTextColor : __style.textColor
+
+ width: itemrow.width
+ height: rowstyle.height
+
+ onActiveFocusChanged: {
+ if (activeFocus)
+ listView.currentIndex = rowIndex
+ }
+
+ Loader {
+ id: rowstyle
+ // row delegate
+ sourceComponent: rowitem.itemModel !== undefined ? root.rowDelegate : null
+ // Row fills the view width regardless of item size
+ // But scrollbar should not adjust to it
+ height: item ? item.height : 16
+ width: parent.width + __horizontalScrollBar.width
+ x: listView.contentX
+
+ // these properties are exposed to the row delegate
+ // Note: these properties should be mirrored in the row filler as well
+ property QtObject styleData: QtObject {
+ readonly property int row: rowitem.rowIndex
+ readonly property bool alternate: rowitem.alternate
+ readonly property bool selected: rowitem.itemSelected
+ readonly property bool hasActiveFocus: rowitem.activeFocus
+ readonly property bool pressed: rowitem.rowIndex === __mouseArea.pressedRow
+ }
+ readonly property var model: rowitem.itemModel
+ readonly property var modelData: rowitem.itemModelData
+ }
+ Row {
+ id: itemrow
+ height: parent.height
+ Repeater {
+ id: repeater
+ model: columnModel
+
+ Loader {
+ id: itemDelegateLoader
+ width: columnItem.width
+ height: parent ? parent.height : 0
+ visible: columnItem.visible
+ sourceComponent: rowitem.itemModel !== undefined ? // delays construction until model is initialized
+ (columnItem.delegate ? columnItem.delegate : itemDelegate) : null
+
+ // these properties are exposed to the item delegate
+ readonly property var model: itemModel
+ readonly property var modelData: itemModelData
+
+ property QtObject styleData: QtObject {
+ readonly property int row: rowitem.rowIndex
+ readonly property int column: index
+ readonly property int elideMode: columnItem.elideMode
+ readonly property int textAlignment: columnItem.horizontalAlignment
+ readonly property bool selected: rowitem.itemSelected
+ readonly property bool hasActiveFocus: rowitem.activeFocus
+ readonly property bool pressed: row === __mouseArea.pressedRow && column === __mouseArea.pressedColumn
+ readonly property color textColor: rowitem.itemTextColor
+ readonly property string role: columnItem.role
+ readonly property var value: (itemModel && itemModel.hasOwnProperty(role))
+ ? itemModel[role] // Qml ListModel and QAbstractItemModel
+ : modelData && modelData.hasOwnProperty(role)
+ ? modelData[role] // QObjectList / QObject
+ : modelData != undefined ? modelData : "" // Models without role
+ }
+ }
+ }
+ }
+ }
+ }
+
+ Item {
+ id: tableHeader
+ clip: true
+ parent: __scroller
+ visible: headerVisible
+ anchors.top: parent.top
+ anchors.topMargin: viewport.anchors.topMargin
+ anchors.leftMargin: viewport.anchors.leftMargin
+ anchors.margins: viewport.anchors.margins
+ anchors.rightMargin: (frameVisible ? __scroller.rightMargin : 0) +
+ (__scroller.outerFrame && __scrollBarTopMargin ? 0
+ : __verticalScrollBar.width + __scroller.scrollBarSpacing + root.__style.padding.right)
+
+ anchors.left: parent.left
+ anchors.right: parent.right
+
+ height: headerrow.height
+
+ Row {
+ id: headerrow
+ x: -listView.contentX
+
+ Repeater {
+ id: repeater
+
+ property int targetIndex: -1
+ property int dragIndex: -1
+
+ model: columnModel
+
+ delegate: Item {
+ id: headerRowDelegate
+ readonly property int column: index
+ z:-index
+ width: modelData.width
+ implicitWidth: columnCount === 1 ? viewport.width + __verticalScrollBar.width : headerStyle.implicitWidth
+ visible: modelData.visible
+ height: headerStyle.height
+
+ Loader {
+ id: headerStyle
+ sourceComponent: root.headerDelegate
+ anchors.left: parent.left
+ anchors.right: parent.right
+ property QtObject styleData: QtObject {
+ readonly property string value: modelData.title
+ readonly property bool pressed: headerClickArea.pressed
+ readonly property bool containsMouse: headerClickArea.containsMouse
+ readonly property int column: index
+ readonly property int textAlignment: modelData.horizontalAlignment
+ readonly property bool resizable: modelData.resizable
+ }
+ }
+
+ Rectangle{
+ id: targetmark
+ width: parent.width
+ height:parent.height
+ opacity: (index === repeater.targetIndex && repeater.targetIndex !== repeater.dragIndex) ? 0.5 : 0
+ Behavior on opacity { NumberAnimation { duration: 160 } }
+ color: palette.highlight
+ visible: modelData.movable
+ }
+
+ MouseArea{
+ id: headerClickArea
+ drag.axis: Qt.YAxis
+ hoverEnabled: true
+ anchors.fill: parent
+ onClicked: {
+ if (sortIndicatorColumn === index)
+ sortIndicatorOrder = sortIndicatorOrder === Qt.AscendingOrder ? Qt.DescendingOrder : Qt.AscendingOrder
+ sortIndicatorColumn = index
+ }
+ // Here we handle moving header sections
+ // NOTE: the direction is different from the master branch
+ // so this indicates that I am using an invalid assumption on item ordering
+ onPositionChanged: {
+ if (modelData.movable && pressed && columnCount > 1) { // only do this while dragging
+ for (var h = columnCount-1 ; h >= 0 ; --h) {
+ if (drag.target.x + listView.contentX + headerRowDelegate.width/2 > headerrow.children[h].x) {
+ repeater.targetIndex = h
+ break
+ }
+ }
+ }
+ }
+
+ onPressed: {
+ repeater.dragIndex = index
+ }
+
+ onReleased: {
+ if (repeater.targetIndex >= 0 && repeater.targetIndex !== index ) {
+ var targetColumn = columnModel.get(repeater.targetIndex).columnItem
+ if (targetColumn.movable) {
+ columnModel.move(index, repeater.targetIndex, 1)
+ if (sortIndicatorColumn === index)
+ sortIndicatorColumn = repeater.targetIndex
+ }
+ }
+ repeater.targetIndex = -1
+ repeater.dragIndex = -1
+ }
+ drag.target: modelData.movable && columnCount > 1 ? draghandle : null
+ }
+
+ Loader {
+ id: draghandle
+ property QtObject styleData: QtObject{
+ readonly property string value: modelData.title
+ readonly property bool pressed: headerClickArea.pressed
+ readonly property bool containsMouse: headerClickArea.containsMouse
+ readonly property int column: index
+ readonly property int textAlignment: modelData.horizontalAlignment
+ }
+ parent: tableHeader
+ x: __implicitX
+ property double __implicitX: headerRowDelegate.x - listView.contentX
+ width: modelData.width
+ height: parent.height
+ sourceComponent: root.headerDelegate
+ visible: headerClickArea.pressed
+ onVisibleChanged: {
+ if (!visible)
+ x = Qt.binding(function () { return __implicitX })
+ }
+ opacity: 0.5
+ }
+
+
+ MouseArea {
+ id: headerResizeHandle
+ property int offset: 0
+ readonly property int minimumSize: 20
+ preventStealing: true
+ anchors.rightMargin: -width/2
+ width: Settings.hasTouchScreen ? Screen.pixelDensity * 3.5 : 16
+ height: parent.height
+ anchors.right: parent.right
+ enabled: modelData.resizable && columnCount > 0
+ onPositionChanged: {
+ var newHeaderWidth = modelData.width + (mouseX - offset)
+ modelData.width = Math.max(minimumSize, newHeaderWidth)
+ }
+
+ onDoubleClicked: getColumn(index).resizeToContents()
+ onPressedChanged: if (pressed) offset=mouseX
+ cursorShape: enabled && repeater.dragIndex==-1 ? Qt.SplitHCursor : Qt.ArrowCursor
+ }
+ }
+ }
+
+ onWidthChanged: listView.contentWidth = width
+ }
+
+ Loader {
+ id: loader
+ property QtObject styleData: QtObject{
+ readonly property string value: ""
+ readonly property bool pressed: false
+ readonly property bool containsMouse: false
+ readonly property int column: -1
+ readonly property int textAlignment: Text.AlignLeft
+ }
+
+ anchors.top: parent.top
+ anchors.right: parent.right
+ anchors.bottom: headerrow.bottom
+ anchors.rightMargin: -2
+ sourceComponent: root.headerDelegate
+ width: root.width - headerrow.width + 2
+ visible: root.columnCount
+ z:-1
+ }
+ }
+
+ function columnAt(offset) {
+ var item = headerrow.childAt(offset, 0)
+ return item ? item.column : -1
+ }
+ }
+}