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Post Closed as "not constructive" by bummzack, Tetrad
Removed tag from title, cleaned up capitalization/punctuation
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Cloudy
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What are good JS libraries for game dev? (HTML5)

If iI decide to write a simple game both text and graphical (2d) what libs may ilibraries would I use? Assuming(Assume we are using a HTML5 compatible browser.)

The main things iI can think of

  • Rendering text on screen
  • Animating sprites (using images/css)
  • Input (capturing the arrow keys and getting relative mouse positions)
  • Perhaps some preloading resource or dynamically loading resources and choosing order
  • Sound (but iI am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop.
  • Networking (low priority) to connect a user to another or to continuously GET data without multiple request (iI know this exist but i dontI don't know how easy it is to setup or use. But this isntisn't important to me. Its for the question).

What are good JS libraries for game dev? (HTML5)

If i decide to write a simple game both text and graphical (2d) what libs may i use? Assuming we are using a HTML5 compatible browser.

The main things i can think of

  • Rendering text on screen
  • Animating sprites (using images/css)
  • Input (capturing the arrow keys and getting relative mouse positions)
  • Perhaps some preloading resource or dynamically loading resources and choosing order
  • Sound (but i am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop.
  • Networking (low priority) to connect a user to another or to continuously GET data without multiple request (i know this exist but i dont know how easy it is to setup or use. But this isnt important to me. Its for the question).

What are good JS libraries for game dev?

If I decide to write a simple game both text and graphical (2d) what libraries would I use? (Assume we are using a HTML5 compatible browser)

The main things I can think of

  • Rendering text on screen
  • Animating sprites (using images/css)
  • Input (capturing the arrow keys and getting relative mouse positions)
  • Perhaps some preloading resource or dynamically loading resources and choosing order
  • Sound (but I am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop.
  • Networking (low priority) to connect a user to another or to continuously GET data without multiple request (I know this exist but I don't know how easy it is to setup or use. But this isn't important to me. Its for the question).
Post Made Community Wiki by user1047
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user1047
user1047

What are good JS libraries for game dev? (HTML5)

If i decide to write a simple game both text and graphical (2d) what libs may i use? Assuming we are using a HTML5 compatible browser.

The main things i can think of

  • Rendering text on screen
  • Animating sprites (using images/css)
  • Input (capturing the arrow keys and getting relative mouse positions)
  • Perhaps some preloading resource or dynamically loading resources and choosing order
  • Sound (but i am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop.
  • Networking (low priority) to connect a user to another or to continuously GET data without multiple request (i know this exist but i dont know how easy it is to setup or use. But this isnt important to me. Its for the question).