In my game, when the player enters a battle, they have 4 options: to move around the field, to do an active move(like a healing spell, a punch,...), to use an item, or to look at their passive abilities.
I wanted to put them in a 4 button panel, similar to how pokemon has them, but I can't come up with good keywords that will be shown on the buttons: I can't name the active moves "moves", because it would get confused with the act of actually moving. I also can't name them "abilities", because the player also has passive abilities, and "casts" represents their meaning greatly but a fair amount of the moves are just physical attacks, with nothing to do with magic.
Right now I have them as "move" for movement, "bag" for the items, and "status" for the passive abilities. Any good idea for what the keyword for the moves could be?