A year ago, I understood how to setup an LWJGL project in Eclipse IDE. Now LWJGL has a lot of changes including a different file structure. I downloaded the latest release, LWJGL 3.1.0 Build 40 from the official site.
There's also a page explaining how to get started, but it does not help me to set it up in Eclipse.
When I extract the downloaded .zip file, I only get .jar files (and .txt licences).
I see nowadays there are no .dll natives for a specific operating system.
Instead of that, I see jars like lwjgl-glfw-natives-windows.jar. I expect these are now the files that were previously .dll files.
Can someone explain to me how to set it all up correctly?







