I'm working on a game in Unreal Engine 5 with Blueprints and the Fast Noise plugin.
I've been having trouble getting the biomes and cities set up. I'm not fully sure how to make the biomes affect the terrain and structures that spawn. If anyone knows how I could go about this or any tutorials that don't involve rewriting all the generation code, it would be a great help.
Tutorial I used to make the code: Terrain generation for Beginners