Sup?
I've been working on a new environment scene inside 3ds max. It looks something like this -

When I used the cry engine exporter to export my assets onto my level, I've been getting very weird shadow/texture problems. Do any of you know why that's happening? I'm pretty new to all of this, especially cry engine. Here's a screenshot of the same environment inside of cry engine sdk. If you look to the left of the environment, you can see how I'm getting weird results. The area I'm having issues with is highlighted with a faint blue line.
