In the Starter Set rule book, it shows that the cleric has 5 cantrips (Guidance, Light, Resistance, Sacred Flame, Thaumaturgy), and the wizard has 6 (Dancing lights, Light, Mage hand, Prestidigitation, Ray of Frost, Shocking grasp).
Yet, the character sheets says that they have 3 and 4 cantrips respectively. Aren't cantrips lvl 0 spells?
The levelling up guide doesn't show that you can learn extra cantrips, so perhaps I'm missing something?