I have this HTML code, which is invoking my javascript code. The code is for a gauge. In the javascript code, I am trying to access a SVG file, and modifying the needle (of the gauge) to display the desired value. The code is working fine. However, I do not wish to call onload(); and "object id" in HTML. I just want that as soon as my HTML file loads, javascript is invoked automatically. I do not want to call anything in html (no object id, no onload function) except headline in body tags. I tried various onload() methods, also tried this link http://www.techrepublic.com/article/preloading-and-the-javascript-image-object/5214317 But not able to implement it. Any help would be highly appreciated.
PS : I tried my best to be as thorough in explaining the problem. However, please let me know if I am unclear somewhere.
This is Gauge.png image which is embedded in the svg code I have pasted below https://sphotos-b.xx.fbcdn.net/hphotos-snc6/179594_10150982737360698_1827200234_n.jpg
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<g name="gauge" width="122px" height="127px">
<image xlink:href="gauging.png" width="122" height="127"/>
<circle id="led" cx="39" cy="76" r="5" style="fill: #999; stroke: none">
<animateColor id="ledAnimation" attributeName="fill" attributeType="css" begin="0s" dur="1s"
values="none;#f88;#f00;#f88;none;" repeatCount="0"/>
</circle>
<g id="needle" transform="rotate(0,62,62)">
<circle cx="62" cy="62" r="4" style="fill: #c00; stroke: none"/>
<rect transform="rotate(-130,62,62)" name="arrow" x="58" y="38" width="8" height="24" style="fill: #c00; stroke: none"/>
<polygon transform="rotate(-130,62,62)" points="58,39,66,39,62,30,58,39" style="fill: #c00; stroke: none"/>
</g>
<text id="value" x="51" y="98" focusable="false" editable="no" style="stroke:none; fill:#fff; font-family: monospace; font-size: 12px"></text>
</g>
</svg>
HTML+ Javascript Code
<head>
<title>SVG Gauge example</title>
<script>
function update1(){
var scale=100;
var value;
var value1 = 69;
var el=document.getElementById('gauge1');
if (!el) return;
/* Get SVG document from HTML element */
var svg_doc = el.contentDocument;
if (!svg_doc) return;
/* Rotate needle to display given value */
var needle_el = svg_doc.getElementById('needle');
if (!needle_el) return;
/* Calc rotation angle (0->0%, 260->100%) */
value = parseInt(value1);
scale = parseInt(scale);
if (value > scale) value = scale;
var angle = value / scale * 260;
/* On-the-fly SVG transform */
needle_el.setAttribute('transform','rotate('+angle+',62,62)');
}
</script>
</head>
<body onload="update1(); ">
<div>
<object id="gauge1" type="image/svg+xml" data="gauge.svg" width="127" height="122"/>
</div>
</body>
</html>
gauge1? Well, this id is specified in the javascript code, not in the html document, so you could pass the gauge's id as a parameter toupdate.el.setAttribute('data', 'file.svg').