public class Signal2NoiseRatio
{
public ImagePlus SingleSNR(ImagePlus imagePlus) throws InterruptedException
{
new Thread()
{
@Override public void run()
{
JFrame imageFrame = new JFrame("ROI");
Container imageFrame_Container = imageFrame.getContentPane();
IIImagePanel imagePanel = new IIImagePanel();
imageFrame_Container.add(imagePanel);
imagePanel.setImage(imagePlus.getImage());
imagePanel.getDisplayedImage();
imageFrame.setVisible(true);
final SNRSingleImageListener sNRSingleListener = new SNRSingleImageListener(imagePanel);
imagePanel.addMouseListener(sNRSingleListener);
imagePanel.addMouseMotionListener(sNRSingleListener);
}
}.start();
new Thread()
{
@Override public void run()
{
for (int i = 0; i <= 2000; i++)
{
System.out.println("schleife "+i);
// ask if useractions are done ..
}
synchronized( Signal2NoiseRatio.this )
{
Signal2NoiseRatio.this.notifyAll();
}
}
}.start();
synchronized (this)
{
this.wait();
// if userinteractions are done, go on
}
return imagePlusToProcess;
}
}
The first new Thread() perform a frame which presents an image in it. My intention was to present the image in a new thread to wait for some user interactions on the image. But the code leads the frame to a white window and the image is not visible and the frame is not usable.
In the second thread I want ask in a short interval if the user actions are done.
It is not really a nice solution but it is be possible? what's wrong here?
Thank you stackoverflow!
IIImagePanelclass works without the threads?notifyAll()call will never execute, as it is inside asynchronizedblock. I believe for what you're looking for, neither of thosesynchronizedblocks are necessary.waitwill release the lock sonotify/notifyAllcan be called. It is by design.