Im developing an application in Qt which, at some point, process a bunch of videos. It works fine but it had only a 40-60% of the cpu usage during the process phase so i tried to make it multithreaded.
I used QtConcurrent cause his 'high leveness' instead a more traditional thread management, my code is simply:
for(int i = 0; i < totalVideos; i++)
{
QFuture<ResultClass *> futureToken = QtConcurrent::run(this, process, listOfVideos.takeFirst());
QFutureWatcher<ResultClass *>* fw = new QFutureWatcher<ResultClass *>();
connect(fw, SIGNAL(finished()), this, SLOT(manageResult));
fw->setFuture(futureToken);
}
aaaand it works, 100% cpu usage and its around 25-30% faster. But it spawns around 65 new threads (regardless it process 25 or 250 videos) and most of those threads doesn't disappear after the process phase.
My question is: Is this approach right? Is it too raw? Should i control 'manually' the thread creation? Does the QtConcurrent module takes care of all so i should not care of the thread management? Are 85 threads too much? Should i try to kill some of those after the process phase??
Every observation has been done just looking at the Activity monitor.
Thanks in advance.
thisgets destroyed before the future is finished (add this to the constructor to fix that)