I have set out to learn OpenGl using this tutorial.
I followed the instructions, installed the libraries and compiled the tutorial source code and when I tried to run it I got:
Failed to open GLFW window. If you have an Intel GPU, they are not 3.3 compatible. Try the 2.1 version of the tutorials.
So I checked out the FAQ on this particular issue and got this advice:

However I do not fully understand this advice fully. I have a 5 year old laptop with Ubuntu 13.10 and a Mobile Intel® GM45 Express Chipset x86/MMX/SSE2. According to the FAQ OpenGl 3.3 is not supported for me. The FAQ suggests that I learn OpenGl 3.3 anyhow.
But how can I learn it without actually running the code?
Is there a way to emulate OpenGl 3.3 somehow on older hardware?