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I try to use a ArrayWithObjects to create a scroll's movement. And I have a problem, my animation is stopped and repeat at the number nine :/

This is my code :

background.animationImages = [NSArray arrayWithObjects: [UIImage imageNamed:@"background_wall2.png"], [UIImage imageNamed:@"background_wall3.png"], [UIImage imageNamed:@"background_wall4.png"], [UIImage imageNamed:@"background_wall5.png"], [UIImage imageNamed:@"background_wall6.png"], [UIImage imageNamed:@"background_wall7.png"], [UIImage imageNamed:@"background_wall8.png"], [UIImage imageNamed:@"background_wall9.png"], [UIImage imageNamed:@"background_wall10.png"], [UIImage imageNamed:@"background_wall11.png"], [UIImage imageNamed:@"background_wall12.png"], [UIImage imageNamed:@"background_wall13.png"], [UIImage imageNamed:@"background_wall14.png"], [UIImage imageNamed:@"background_wall15.png"], [UIImage imageNamed:@"background_wall16.png"], [UIImage imageNamed:@"background_wall17.png"], [UIImage imageNamed:@"background_wall18.png"], [UIImage imageNamed:@"background_wall19.png"], [UIImage imageNamed:@"background_wall20.png"], [UIImage imageNamed:@"background_wall21.png"], [UIImage imageNamed:@"background_wall22.png"], [UIImage imageNamed:@"background_wall23.png"], [UIImage imageNamed:@"background_wall24.png"], [UIImage imageNamed:@"background_wall.png"], nil];
[background setAnimationRepeatCount:0];
background.animationDuration = 0.3;
[background startAnimating];

Can you help me please ?

Thanks in advance

PS : Sorry for my bad English

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1 Answer 1

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Your animationDuration is too small. You are forcing the object to present all your frame faster than its max possibility.

From the Apple documentation:

The time duration is measured in seconds. The default value of this property is equal to the number of images multiplied by 1/30th of a second. Thus, if you had 30 images, the value would be 1 second.

This means that if you have 24 images, at least you have to set 0.8 as duration. (24 / 30).

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2 Comments

Thanks for your answer, but I have tried and this is not working :/ Even if I set 1sec or more duration
So you have some other problem man because the documentation is clear and if doesn't work and all your code Is right would be that apple UIImageView has a big bug. Improbable.

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