I am trying to clone an object without using any library. The object has other objects/arrays/matrixes in it. So I developed some methods to clone those as well.
They are working fine when I am cloning arrays/matrixes that are not inside the object. These are the methods:
public static int[] cloneArray(int[] array){
int i = 0;
int[] clone = new int[array.length];
while (i < array.length){
clone[i] = array[i];
i++;
}
return clone;
}
public static int[][] cloneMatrix(int[][] matrix){
int[][] clone = new int[matrix.length][matrix[0].length];
for (int i = 0;i<matrix.length;i++)
for(int j = 0;j<matrix[0].length;j++)
clone[i][j] = matrix[i][j];
return clone;
}
However, when I want to clone an object, the references of the array/matrix stay the same, as you can check in the output on the bottom of the post. This is the constructor I have:
public State(int parentStateID, int stateID, int[][] board, int[] pieces, int points, int acquiredPoints){
State.parentStateID = parentStateID;
State.stateID = stateID;
State.currentBoard = cloneMatrix(board); //here takes place the matrix cloning
State.currentPieces = cloneArray(pieces); //here takes place the array cloning
State.totalPoints = points;
State.acquiredPoints = acquiredPoints;
}
And this is the cloning method:
public static State cloneState(State state){
int[][] currentBoard = state.getCurrentBoard();
int[] currentPieces = state.getCurrentPieces();
int totalPoints = state.getTotalPoints();
int acquiredPoints = state.getAcquiredPoints();
int parentStateID = state.getParentStateID();
int stateID = state.getStateID();
State clone = new State(parentStateID,
stateID,
currentBoard,
currentPieces,
totalPoints,
acquiredPoints);
return clone;
}
To better visualize the output, here are the arrays and matrix:
public static int piecesList[] = {1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1};
public static int piecesList2[] = {2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1};
public static int piecesList3[] = {3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1};
private static int[][] map = {{0,1,2,3,4},{5,6,7,8,9},{10,11,12,13,14},{15,16,17,18,19},{20,21,22,23,24}};
Here is the verification code:
int[][] state2 = cloneMatrix(map);
state2[0][0] = 1;
System.out.println("map.original " + map[0][0]);
System.out.println("map.clone " + state2[0][0]);
System.out.println("");
System.out.println("");
int[] pc = cloneArray(piecesList);
pc[24] = 1;
System.out.println("pieces.original " + piecesList[24]);
System.out.println("pieces.clone " + pc[24]);
System.out.println("");
System.out.println("");
State newState = setFirstState();
State clonedState = cloneState(newState);
clonedState.setCurrentPieces(piecesList2);
System.out.println("newState.pieceslist: "+newState.getCurrentPieces()[0]);
System.out.println("clonedState.pieceslist: "+clonedState.getCurrentPieces()[0]);
System.out.println("piecesList.original: "+piecesList[0]);
System.out.println("");
newState.setCurrentPieces(piecesList3);
System.out.println("newState.pieceslist: "+newState.getCurrentPieces()[0]);
System.out.println("clonedState.pieceslist: "+clonedState.getCurrentPieces()[0]);
System.out.println("piecesList.original: "+piecesList[0]);
And here is the output:
map.original 0
map.clone 1
pieces.original -1
pieces.clone 1
//as you can check in the next two cases, the change takes effect in both the original state, and the cloned state
newState.pieceslist: 2
clonedState.pieceslist: 2
piecesList.array variable: 1
newState.pieceslist: 3
clonedState.pieceslist: 3
piecesList.array variable: 1
Been trying to solve this issue for over 12 hours, without much success... I have tried libraries as well as serialization with no success... Help is much appreciated!