I got error CS0029: Cannot implicitly convert type int to bool error.
Here's my code :
using UnityEngine;
using System.Collections;
public class card2 : MonoBehaviour {
public GUISkin MenuSkin;
public int cardinpuani;
public float sekiz = 8;
public float sifir = 0;
public int onalti = 16;
public int dort = 4;
public int yirmi =20;
public int oniki = 12;
public int yirmidort = 24;
public int yirmisekiz = 28;
public bool clicked = false;
void Start () {
}
void Update () {
}
void OnGUI () {
GUI.skin = MenuSkin;
if(GUI.Button ( new Rect (0,Screen.height-50,100,50), "No")){
Application.LoadLevel(4);
}
else if(GUI.Button ( new Rect (Screen.width-100,Screen.height-50,100,50), "Yes")){
clicked = true;
}
else if(clicked=true){
if(sifir = PlayerPrefs.GetFloat("tahmin", sifir)){
PlayerPrefs.SetFloat("tahmin", sekiz);
Application.LoadLevel(4);
}
}
/*if(sifir = PlayerPrefs.GetInt("tahmin")){
PlayerPrefs.SetInt("tahmin", sekiz);
if(3>1){
Application.LoadLevel(4);
}}
else if(dort = PlayerPrefs.GetInt("tahmin")){
PlayerPrefs.SetInt("tahmin", oniki);
Application.LoadLevel(4);
}
else if(onalti = PlayerPrefs.GetInt("tahmin")){
PlayerPrefs.SetInt("tahmin", yirmidort);
Application.LoadLevel(4);
}
else if(yirmi = PlayerPrefs.GetInt("tahmin")){
PlayerPrefs.SetInt("tahmin", yirmisekiz);
Application.LoadLevel(4);
}*/
//PlayerPrefs.SetInt("tahmin", sekiz);
//Application.LoadLevel(4);
}
}
It's simple code but I am still getting error. I tried the commented code too but not succeeded at solving problem. Any help.
==for comparison inifstatement, instead of single=