116

I've been trying to implement the new srcset approach to responsive images, using the following HTML

        <img class="swapImages"
        srcset="assets/images/content/large.jpg 1200w,
                assets/images/content/medium.jpg 800w,
                assets/images/content/small.jpg 400w"
        sizes="100vw"
        src="assets/images/content/small.jpg"
        alt="responsive image">

Im using chrome 40 and all I get is the largest image, resizing my browser, clearing the cache does nothing.

I read somewhere I had to polyfill, so I used the picturefill plugin, although chrome should support it.....still doesn't work.

I put together a demo page for it: http://www.darrencousins.com/lab/resp-img-srcset/

What am I doing wrong/not getting?

Any help is massively appreciated.

3

11 Answers 11

139

You have it correct.

The thing is, that once your browser has the higher resolution picture (loaded, in cache), there is no point for it to download lower quality one, even when you make your window smaller (the point of this is to save traffic).

So if you want to test this, just make your window smaller and THEN load the page (after clearing the cache / or use incognito mode). You will get the mobile or tablet version. Then by making the window bigger, you'll at some point see your browser switching to higher resolution picture.

Update 2022; Simply use Ctrl + Shift + R shortcut (for Mac: Cmd + Shift + R) after resize, instead of clearing cache, so that the browser will reload, and ignore cache for current tab till done (In other words, full-reload without losing entire cache).

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13 Comments

This isn't working for me, even though I'm clearing my cache! :/
I had issues with Chrome (48) and I have tried to change the pixels ratio and it worked, see my answer below: stackoverflow.com/a/34222310/4063626 does anyone know why this happens?
I found that a good way to get Chrome to retry, without using Incognito, is to make sure you have devtools open, right-click the refresh button, and choose "Empty Cache and Hard Reload".
to get this working in chrome, I had to resize the actual browser window, not use "responsive" mode slider
@Nadia comment worked for me. I was using the toggle mobile mode to test when I disabled that and then manually resized the window the proper image was downloaded. Kind of defeats the purpose of that feature quite a bit!
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86

When used in an img tag, the srcset attribute leaves the decisions up to the browser in terms of which image to load as mentioned by TondaCZE. If you want to force browsers to load images at specified viewports, you want to use the picture element.

<picture>
  <source srcset="large.jpg" media="(min-width: 1200px)" />
  <source srcset="medium.jpg" media="(min-width: 800px)" />
  <img src="small.jpg" />
</picture>

6 Comments

You are correct. Only correction is the default image tag should have <img src="small.jpg"> instead of <img srcset="small.jpg">.
Using img's sizes attribute should be appropriate for forcing the browser to use a particular image at certain breakpoints. developer.mozilla.org/en-US/docs/Learn/HTML/…
It's also worth noting that blindly suggesting to use <picture> isn't ideal because <picture> has different semantic meaning than <img>. cloudfour.com/thinks/dont-use-picture-most-of-the-time
My image doesn't even load when I use this approach. Perhaps some more info on the difference between <picture> and <img> tag is required?
You are a savior.
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34

I have just noticed that your demo page (http://www.darrencousins.com/lab/resp-img-srcset/) was never displaying the mobile version (even when resizing the browser or using the DevTools - Device mode) on Google Chrome (version 48).

Changing the device pixel ratio to 1 seems to load the correct image.

enter image description here

enter image description here

I don't know why, I am wondering if the w descriptors take the device pixels ratio into consideration

4 Comments

The browser will multiply the value from the sizes attribute by the device's pixel ratio prior to choosing from the list of widths in the srcset attribute.
"Changing the device pixel ratio to 1 seems to load the correct image" Game changer (Y)
This made my srcset start working (with 'disable cache while devtools open' enabled, and hitting f5-refresh to reload the page), in Chromium 94. The setting was slightly hidden, when in Mobile view the mobile toolbar where you set dimensions, orientation etc (the main page area, not the dev tools) has a triple-dot menu with 'Add device pixel ratio'. Hit that and you get the DPR dropdown where it showed a default of 2. I presume this correlates with several answers above.
thanks, when using chrome dev tools, when in responsive mode (toggle device toolbar), check if the DPR is set to 1, (for me it was 2 and this made the problem)
17

We faced the same issue while working with srcsets for the first time in our project. After investing some time, one of our team members was finally able to crack the issue. The reason why your code doesn't work is because of the mismatch of the sizes in srcset and sizes attribute. You have to provide double the width in the srcset for the browser to be able to match it with the width in sizes. For example,

 <img
        srcSet="image1920w.png 1920w,image720w.png 720w"
        sizes="(min-width: 960px) 960px,
        360px"
        src="www.image1920w.com"
         alt="Sample"
     />

Here's a sample working code for you to try out.

Make sure you open it in incognito (since once the browser loads higher resolution image, it will not go back lower resolution image) and run the code first in browser size less than 1920px to see the smaller resolution image(sunset) and once you start increasing the browser size, you will be able to see the larger image (flower).

5 Comments

FWIW, yours is the first answer I've seen on the web that showed a camelCase for srcSet (rather than srcset) which in my case finally got it to work. Thanks!
Pretty sure thats not a thing as the actual specification says its all lower...
It doesn't work in Google Chrome. Try to run you url and after resizing screen several times, you won't be able to see a picture with sunset
this does work for me, but why on earth so? i haven't seen it documented anywhere that width needs to be double the pixel size.
This is likely due to the Device Pixel Ratio (DPR) setting for your browser. Chrome seems to default DPR to 2, which means if the pixel width of the display is 500, it can actually display 1000 pixels.
6

I guess you are testing on chrome browser, and the only reason its not working there is because its a chrome feature. See below stack overflow thread (it holds good for latest version of chrome v54 as well):

Google Chrome version 40 srcset attribute problems

Checked your page on IE8 and Firefoxv49 and things work like a charm!

The other thing I observed is that though chrome doesn't download other images, it resizes the one downloaded pretty well. So, in a way we are still in a much better condition had it only been this on page:

<img srcset="assets/images/content/large.jpg 1200w" alt="large image">

Comments

5

For anyone using Chrome DevTools sidebar, you can tell Chrome to disable the cache when DevTools is open. Changing your viewport and refreshing will then serve the correct responsive image if it's giving you the largest (cached) image all the time.

  1. Open DevTools (F12)
  2. Go to Settings
  3. Scroll down to Network
  4. Check Disable cache (while DevTools is open)

Comments

5

Have you tried to change DPR to 1.0? You can find it in the top bar of Chrome DevTools in responsive mode (try 380px width). After changing DPR, right-click on the reload page icon, then select "Empty cache and hard reload" best to do that in incognito mode. The browser should preload a 400w image.

Comments

4

In my case, the problem was a space in the webp image name. I renamed the file to remove the space character, and it worked!

<picture>
    <source srcset="img/landing-small.webp" type="image/webp">
    <source srcset="img/landing - small.jpg" type="image/jpeg">
    <img src="img/landing - small.jpg" alt=""/>
</picture>

1 Comment

This is an important thing that I haven't seen documented anywhere else that can definitely cause the image to not show up correctly. Make sure your filenames don't have spaces and save yourself the hours of work that I just spent trying to figure it out.
2

It's work based on device pixel ratio (DPR). For example, say we have a device that has a viewport width of 412 px and a DPR of 2.6. So the browser chooses an image close to 803 px (412 _ .75 _ 2.6).

If You want to choose the image based on the viewport only, try using media attribute like this:

<amp-img
  alt="grey cat"
  media="(max-width: 469px)"
  width="226"
  height="340"
  src="/static/inline-examples/images/cat-small.jpg">
</amp-img>
<amp-img
  alt="grey cat"
  media="(min-width: 470px) and (max-width: 669px)"
  width="450"
  height="340"
  src="/static/inline-examples/images/cat-medium.jpg">
</amp-img>
<amp-img
  alt="grey cat"
  media="(min-width: 670px)"
  width="650"
  height="340"
  src="/static/inline-examples/images/cat-large.jpg">
</amp-img>

1 Comment

Hello, @icaksama could you take a look at my question? stackoverflow.com/questions/75204977/…
0

Disable caching when testing/developing sites. It's an awful setting that makes rendering very misleading. Often Chrome, for example, will cache the largest version of the image (4K version) and if you switch to another context in which a smaller image is appropriate, it will load the huge 4K version into the smaller element, because it's so smart... Bypassing your srcset/sizes rules.

Comments

-8

Open your development tool, then go to network tab and disable catch. That's all, nothing else.

2 Comments

This answer doesn't add anything to that posted by @BadHorsie - 11 months ago!
Disabling the cache does not help with actual website users who may have the larger image already cached.

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