im looking to have two buttons on the same layout, you click the first button, chose an image and that button changes to that image chosen. You click the second button and that image chosen will replace the button. Easiest to use an imageButton instead of ImageView. I would like the code if possible, thank you.
(Still dont understand? The end should be 2 images next to each other chosen by the user.)
MainActivity:
package com.example.triptych;
import android.app.Activity;
import android.content.Intent;
import android.database.Cursor;
import android.graphics.BitmapFactory;
import android.net.Uri;
import android.os.Bundle;
import android.provider.MediaStore;
import android.view.View;
import android.widget.ImageButton;
import android.widget.Toast;
public class MainActivity extends Activity {
private static int RESULT_LOAD_IMG = 1;
String imgDecodableString;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public void loadImagefromGallery(View view) {
// Create intent to Open Image applications like Gallery, Google Photos
Intent galleryIntent = new Intent(Intent.ACTION_PICK,
android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
// Start the Intent
startActivityForResult(galleryIntent, RESULT_LOAD_IMG);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
try {
// When an Image is picked
if (requestCode == RESULT_LOAD_IMG && resultCode == RESULT_OK
&& null != data) {
// Get the Image from data
Uri selectedImage = data.getData();
String[] filePathColumn = { MediaStore.Images.Media.DATA };
// Get the cursor
Cursor cursor = getContentResolver().query(selectedImage,
filePathColumn, null, null, null);
// Move to first row
cursor.moveToFirst();
int columnIndex = cursor.getColumnIndex(filePathColumn[0]);
imgDecodableString = cursor.getString(columnIndex);
cursor.close();
ImageButton imageButton = (ImageButton) findViewById(R.id.buttonLoadPicture);
// Set the Image in ImageView after decoding the String
imageButton.setImageBitmap(BitmapFactory
.decodeFile(imgDecodableString));
} else {
Toast.makeText(this, "You haven't picked Image",
Toast.LENGTH_LONG).show();
}
} catch (Exception e) {
Toast.makeText(this, "Something went wrong", Toast.LENGTH_LONG)
.show();
}
}
}
activity_main.xml:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<ImageButton
android:id="@+id/buttonLoadPicture"
android:layout_width="160dp"
android:layout_height="300dp"
android:layout_marginLeft="10dp"
android:layout_weight="0.51"
android:contentDescription="TODO"
android:onClick="loadImagefromGallery"
android:src="@drawable/ic_launcher"
android:text="@string/load_picture" />
<ImageButton
android:id="@+id/button2"
android:layout_width="160dp"
android:layout_height="300dp"
android:layout_marginLeft="180dp"
android:layout_weight="0.51"
android:contentDescription="TODO"
android:onClick="loadImagefromGallery"
android:src="@drawable/ic_launcher"
android:text="@string/load_picture" />
</RelativeLayout>
Another question, do I create another activity for the second button and paste the same code or do I do it on the same activity?

onClick()forImageButton? I got confused because you are initializing yourImageButtoninonActivityResult()@harrison