I have like 10 buttons on my UI and I gotta check which one was touched. I was using the following logic and it was working fine, but now I am getting this error for some reason:
NullReferenceException: Object reference not set to an instance of an object
DetectButton.Start () (at Assets/Scripts/DetectButton.cs:14)
Any ideas what could be going on? Here is my code (attached to the canvas), and I am using Unity version 5.1.0f3. If you need any other info I will gladly provide, thanks in advance
void Start()
{
this.GetComponent<Button>().onClick.AddListener(() =>
{
if (this.name == "btnJogadores2")
{
print ("2 jogadores");
jogadores = 2;
}
//QuantidadeJogadores(this.name);
//QuantidadePartidas(this.name);
});
}
