I've got what I thought was a fairly simple AngularJS application. I used to have a simple countdown timer in my controller code, but I decided to break it out into its own service. That's where the problems began.
Previously, when my timer code was embedded within the controller, the countdown scope variable displayed correctly - every second, it would count down one less, until 0, as per the timer function. However, now that I've moved this to a service, and been passing the data back and forth with some function calls, the countdownvariable counts down 2 numbers every second, rather than 1. If I console.log(countdown); in my service's rundownClock() function, the correct countdown number is displayed each pass, however: 10,9,8,7...to 1.
Can anyone figure out what I'm now doing wrong, and why this "double counting" is occurring? Am I not maintaining the scope correctly in the controller?
Here is some of the controller, with the relevant CountdownService bits highlighted:
myApp.controller('myCtrl', ['$scope', 'CountdownService', function($scope, CountdownService) {
// TIMER SERVICES
$scope.startTimer = CountdownService.startTimer;
$scope.runClock = function () {
$scope.updateCountdown();
if (($scope.countdown > 0) && ($scope.roundStarted == true)) {
CountdownService.rundownClock($scope.countdown);
}
};
$interval($scope.runClock, 1000);
$scope.updateCountdown = function () {
CountdownService.setCurrentRound($scope.currentRound);
$scope.countdown = CountdownService.getCountdown();
$scope.roundStarted = CountdownService.getRoundStarted();
}
}]);
Here's some of the service in question. (Don't worry about the rounds variable set-up at the beginning, it's not relevant to the problem):
myApp
.factory("CountdownService", function (gameSetUp) {
var rounds = gameSetUp.rounds,
roundStarted = false,
roundFinished = false,
currentRound = 0,
countdown = rounds[currentRound].time;
// grab the round from the controller's scope to set the current round
function setCurrentRound(round) {
currentRound = round;
}
function getRoundStarted() {
return roundStarted;
}
function getCountdown() {
return countdown;
}
function startTimer() {
roundStarted = true;
}
function rundownClock() {
if (roundStarted === true) {
if (countdown > 0) {
countdown = countdown - 1;
}
if (countdown === 0) {
roundFinished = true;
}
}
}
return {
startTimer: startTimer,
rundownClock: rundownClock,
getCountdown: getCountdown,
getRoundStarted: getRoundStarted,
setCurrentRound: setCurrentRound
};
});
And finally, a snippet from the view, where the countdown scope variable is displayed:
<div class="timer md-body-2">{{ countdown }} seconds</div>