I am having a weird issue with the latest build of my app where it runs fine on my phone when I launch it through Xcode but if I launch it later by tapping the app Xcode installed on my phone it crashes immediately after the launch screen has been displayed.
So to be clear it runs fine on my iPhone when plugged in to my computer and launched from Xcode.
It crashes after the launch screen if not plugged in to my computer.
I recently upgraded to Swift 2 and this is the first time I've tried it on my phone since.
Any ideas as to what could be causing this problem? I have no idea how to debug it since the error only occurs not plugged in.
Crash report from the device log:
Date/Time: 2015-10-20 21:31:47.47 -0600
Launch Time: 2015-10-20 21:31:47.47 -0600
OS Version: iOS 9.0.2 (13A452)
Report Version: 105
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x00000001007d0f5c
Triggered by Thread: 0
Filtered syslog:
None found
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libswiftCore.dylib 0x00000001007d0f5c 0x100690000 + 1314652