What is the best way to check if an amount of Strings are duplicates inside a rendering-function - this means i do not want any Object instanciation here?
Background: I am drawing Strings inside to a canvas like:
public void render(Canvas canvas) {
while(stringSource.hasMoreStringsAvailable()) {
String st = stringSource.getNextString();
//Check String and draw only if it has not been drawn already.
}
The usage of a HashSet would occur the creation of a Map.Element - instance for each object. Android's Sparse-Array class looks good but only accepty int-keys. So both of them are not applicable here.
Information: The source can deliver any String at any time. The maximum amount of possible Strings is available.
What is a good way herefore? Is there a better (and especially more easy) solution than creating an own HashMap based on a String[]?