Problem:
I want to try to have multiple games running at the root of my Firebase, they all have Firebase generated id's,
when I'm trying to fetch them using the <firebase-collection> I'm always getting an array of the Objects, and 2-way binding is very hard with Polymer.
Is there a way to get the Firebase data as an Object?
I tried to add the data-as-object attribute, but it didn't worked, I also got an array.
I even tried to use the <firebase-document> element by simply change form <-collection> to <-document>, but then updating the game data didn't push to firebase.
I don't know if this is possible ...
Or is there a way for good two-way binding?
I can't use the index of the array item, like this: this.set('gameData.' + i), because then I'm getting the error Uncaught Error: unexpected key 2, when I try to modify the values under the Object in the array
Full code on Github
My code:
Data provider:
<firebase-collection location="https://***.firebaseio.com"
data="{{data}}" data-as-object log>
</firebase-collection>
<!-- script -->
Polymer({
is: 'tmp-game-data',
properties: {
data: {
notify: true
}
}
});
Game Element:
<!-- map with several players(Array), -->
<!-- an player(Object) has some properties -->
<!-- on-map-ready, when the map is fully configured -->
<tmp-map players="{{game.players}}"
on-map-ready="_mapReadyCallback">
</tmp-map>
<!-- menu user for creating and -->
<!-- joining games with selected settings -->
<tmp-menu on-start-global-game="startGlobalGame"
on-join-game="joinGame">
</tmp-menu>
<tmp-game-data data="{{gamesData}}"></tmp-game-data>
<!-- script -->
var blocks = []; //Map blocks, global access
Polymer({
is: 'tmp-game',
properties: {
gamesData: {
notify: true
},
game: {
notify: true
},
gameId: {
type: String
}
},
startGlobalGame: function(e) {
var gameId = getRandomString(6);
this.set('gameId', gameId);
var player = {id: /*playerId*/};
var players = [player];
this.push('gamesData', {
gameId: gameId,
maxPlayers: e.detail.maxPlayers,
players: players
});
this.selectGame();
//generate map
},
joinGame: function(e) {
var gameId = e.detail.gameId;
for (var i = 0; i < this.gamesData.length; i++) {
if(this.gamesData[i].gameId === gameId) {
var map = this.get('gamesData.' + i + '.map');
//generate map with the map of the game
}
}
this.selectGame();
},
selectGame: function() {
for (var i = 0; i < this.gamesData.length; i++) {
if(this.gamesData[i].gameId === this.gameId) {
this.set('game', this.gamesData[i]);
this.linkPaths('game', 'gamesData.' + i);
}
}
},
_mapReadyCallback: function(e) {
for (var i = 0; i < this.gamesData.length; i++) {
if(this.gamesData[i].gameId === this.gameId) {
//get the map as a json
var map = JSON.stringify(blocks);
this.set('gamesData.' + i + '.map', map);
}
}
}
});
<dom-module>,<template>and<script>to simplify the code