One way would be to put a class around it instead of a namespace, making all functions public static methods of that class and the global variables private static variables.
i.e.:
head.h:
class A
{
public:
template <typename T> static void MethodA(T const &value)
{
//...
}
inline static void MethodB(int a, int b)
{
// ...
}
private:
static int x;
static std::string y;
};
head.cpp:
int A::x = 0;
std::string A::y;
EDIT:
Another alternate method would be to define the globals as private static variables in a class and make all functions that are allowed to use them friend functions:
head.h:
template <typename T> void FunctionA(T const &value);
void FunctionB(int a, int b);
class Vars
{
friend template <typename T> void FunctionA(T const &value);
friend FunctionB(int a, int b);
private:
static int x;
static std::string y;
};
template <typename T> void FunctionA(T const &value)
{
// ...
// ... A::x ...
// ...
}
inline void FunctionB(int a, int b)
{
// ...
// ... A::y ...
// ...
}
head.cpp:
int A::x = 0;
std::string A::y;