If you're looking for a way to display actual file contents online without the need to reload the page, then you should setup a WebSocket server.
You can build a WebSocket server using a framework such as phpDaemon, ReactPHP, Ratchet, icicle, or implement your own server with the help of PHP extensions wrapping asynchronous libraries: event, ev, or similar.
I've chosen a random framework from the list above: Ratchet. Ratchet is based on ReactPHP. ReactPHP chooses a backend for the event loop from the following list:
- libevent extension,
- libev extension,
- event extension,
- or an internal class based on the built-in stream_select() function.
As a maintainer of the event extension, I've chosen event.
I've written a "quick" example just to give you idea of how it might be implemented. You'll most likely have to work out your own version, maybe using different tools. But the code should give you an impulse.
src/MyApp/Server.php
<?php
namespace MyApp;
use Ratchet\MessageComponentInterface;
use Ratchet\ConnectionInterface;
class Server implements MessageComponentInterface {
protected $clients;
public function __construct() {
$this->clients = new \SplObjectStorage;
}
public function onOpen(ConnectionInterface $conn) {
$this->clients->attach($conn);
echo "New connection! ({$conn->resourceId})\n";
}
public function onMessage(ConnectionInterface $from, $msg) {
$numRecv = count($this->clients) - 1;
printf("Connection %d sending '%s' to %d other connection%s\n",
$from->resourceId, $msg, $numRecv, $numRecv == 1 ? '' : 's');
foreach ($this->clients as $client) {
if ($from !== $client) {
$client->send($msg);
}
}
}
public function onClose(ConnectionInterface $conn) {
$this->clients->detach($conn);
echo "Connection {$conn->resourceId} has disconnected\n";
}
public function onError(ConnectionInterface $conn, \Exception $e) {
echo "An error has occurred: {$e->getMessage()}\n";
$conn->close();
}
public function broadcast($msg) {
foreach ($this->clients as $client) {
$client->send($msg);
}
}
}
server.php
<?php
use Ratchet\Server\IoServer;
use Ratchet\Http\HttpServer;
use Ratchet\WebSocket\WsServer;
use MyApp\Server;
require __DIR__ . '/vendor/autoload.php';
$server = IoServer::factory(
new HttpServer(
new WsServer(
$my_app_server = new Server()
)
),
9989
);
$loop = $server->loop;
$filename = '/var/log/messages';
$loop->addPeriodicTimer(5, function ()
use ($filename, $my_app_server)
{
static $stat_info;
if ($stat_info == null) {
clearstatcache(true, $filename);
$stat_info = stat($filename);
}
clearstatcache(true, $filename);
$st = stat($filename);
$size_diff = $st['size'] - $stat_info['size'];
echo "Diff = $size_diff bytes\n";
if ($size_diff > 0) {
$offset = $stat_info['size'];
$bytes = $size_diff;
} elseif ($size_diff < 0) {
// The file is likely truncated by `logrotate` or similar utility
$offset = 0;
$bytes = $st['size'];
} else {
$bytes = 0;
}
$stat_info = $st;
if ($bytes) {
if (! $fp = fopen($filename, 'r')) {
fprintf(STDERR, "Failed to open file $filename\n");
return;
}
if ($offset > 0) {
fseek($fp, $offset);
}
if ($msg = fread($fp, $bytes)) {
$my_app_server->broadcast($msg);
}
fclose($fp);
}
}
);
$server->run();
test.html
<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Test</title>
</head>
<body>
<script>
var conn = new WebSocket('ws://localhost:9989');
conn.onopen = function(e) {
console.log("Connection established!");
};
conn.onmessage = function(e) {
console.log("Msg from server", e.data);
};
</script>
</body>
</html>
I'll skip the steps required to setup a basic test environment using Composer. Assuming you have successfully configured the test environment for the files above, you'll be able to run the server with the following command:
php server.php
Check, if the user has permissions to read /var/log/messages. On my system only root can read the file. So you might need to run the above-mentioned command with sudo(root permissions).
Now you can open test.html in a browser and look at the console output. Then trigger some event which is normally logged to the messages file. For instance, you can invoke sudo with a wrong password. The server should detect the changes within interval of 5 seconds, then send it to the WebSocket clients.