I declare the variable setPassword outside of the loop and then give it a value within the loop. Then in the next do-while loop I try to use the value assigned but it says "Use of unassigned local variable".
profile[I] is an array of objects that are created prior to the loops. Is the value being assigned in the loop not saving or is the value of profile[I].Password null because the object hasn't been created yet?
bool good = false;
string username;
do
{
bool broke = false;
Console.WriteLine("Please create a username");
username = Console.ReadLine();
for (int i = 0; i < profile.Count; i++)
{
if (username == profile[i].Username)
{
Console.WriteLine("The username already exists");
broke = true;
break;
}
}
if (broke == false)
{
good = true;
}
} while (good == false);
Console.WriteLine("Please create a password");
string password = Console.ReadLine();
profile.Add(new Users(username, password, 0));
string setPassword;
bool validUser = false;
do
{
Console.Clear();
Console.WriteLine("Enter your username");
string tryUsername = Console.ReadLine();
for (int i = 0; i < profile.Count; i++)
{
if (profile[i].Username == tryUsername)
{
setPassword = profile[i].Password;
validUser = true;
}
}
if (validUser == false)
{
Console.WriteLine("Invalid username. Usernames are case sensitive");
Thread.Sleep(2500);
}
} while (validUser == false);
bool validPass = false;
do
{
Console.WriteLine("Enter your password");
string tryPass = Console.ReadLine();
if (tryPass == setPassword) //this is the error
{
validPass = true;
}
else
{
Console.WriteLine("Invalid password. Passwords are case sensitive");
}
} while (validPass == false);