1

I'm struggling a bit with variable scoping. I currently have something like this code:

use std::collections::HashMap;

fn main() {
    let mut cache: HashMap<usize, usize> = HashMap::new();

    fn fib(n: usize) -> usize {
        // Special values
        if n == 0 || n == 1 {
            return 1;
        }

        // Check if value is in cache
        if let Some(&a) = cache.get(&n) {
            return a;
        }

        // Calculate
        let f = fib(n - 2) + fib(n - 1);

        // Insert in cache for later use
        cache.insert(n, f);

        return f;
    }

    println!("The 11th Fibonacci number is: {}", fib(10));
}

I want to generate Fibonacci numbers, but also use a cache to skip recalculating the same items. The actual code does some heavier calculating, but also uses recursion.

However, trying to compile this, I get a can't capture dynamic environment in a fn item; use the || { ... } closure form instead warning at cache.get and cache.insert. Applying this closure form to that code:

use std::collections::HashMap;

fn main() {
    let mut cache: HashMap<usize, usize> = HashMap::new();

    let fib = |n: usize| -> usize {
        // Special values
        if n == 0 || n == 1 {
            return 1;
        }

        // Check if value is in cache
        if let Some(&a) = cache.get(&n) {
            return a;
        }

        // Calculate
        let f = fib(n - 2) + fib(n - 1);

        // Insert in cache for later use
        cache.insert(n, f);

        return f;
    };

    println!("The 11th Fibonacci number is: {}", fib(10));
}

Fixed the cache error, but gives a cannot find function `fib` in this scope warning at let f = ....

I have also tried to use an environment as stated in Is it possible to make a recursive closure in Rust?, but that didn't like that I called the same function twice, thus borrowing the environment twice while the environment has a mutable cache in it.

How would I handle this weird case?

1
  • I have also tried to use an environment ... but that didn't like that I called the same function twice. Except you didn't show us this attempt and it appears to work. Commented Feb 17, 2017 at 23:00

1 Answer 1

3

You were on the right track with using environments, but you need to make sure everything that needs to be mutable is mutable:

use std::collections::HashMap;

fn main() {
    struct FibEnv { cache: HashMap<usize, usize> }

    fn fib(mut env: &mut FibEnv, n: usize) -> usize {
        // Special values
        if n == 0 || n == 1 {
            return 1;
        }

        // Check if value is in cache
        if let Some(&a) = env.cache.get(&n) {
            return a;
        }

        // Calculate
        let f = fib(&mut env, n - 2) + fib(&mut env, n - 1);

        // Insert in cache for later use
        env.cache.insert(n, f);

        return f;
    }

    let cache: HashMap<usize, usize> = HashMap::new();
    let mut env = FibEnv { cache: cache };
    println!("The 11th Fibonacci number is: {}", fib(&mut env, 10));
}

As @Shepmaster stated in the comments, the following is even easier:

use std::collections::HashMap;

fn main() {
    fn fib(cache: &mut HashMap<usize, usize>, n: usize) -> usize {
        // Special values
        if n == 0 || n == 1 {
            return 1;
        }

        // Check if value is in cache
        if let Some(&a) = cache.get(&n) {
            return a;
        }

        // Calculate
        let f = fib(cache, n - 2) + fib(cache, n - 1);

        // Insert in cache for later use
        cache.insert(n, f);

        return f;
    }

    let mut cache: HashMap<usize, usize> = HashMap::new();
    println!("The 11th Fibonacci number is: {}", fib(&mut cache, 10));
}
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1 Comment

At least one too many mut in your first example: the parameter env need not be mut, it's never assigned to.

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