Can anyone point me to some code to determine if a number in JavaScript is even or odd?
32 Answers
Use the below code:
function isOdd(num) { return num % 2;}
console.log("1 is " + isOdd(1));
console.log("2 is " + isOdd(2));
console.log("3 is " + isOdd(3));
console.log("4 is " + isOdd(4));
1 represents an odd number, while 0 represents an even number.
11 Comments
0 or 1 (or NaN if you feed it something that isn't a number and can't be coerced into one), which will work fine for most situations. But if you want a real true or false: return (num % 2) == 1;num isn't an integer. Which will still work if you compare isOdd(1.5)==true (because a fractional value is not equal to true), but it would be better if the function returned true or false as implied by the name "isOdd".return !!(num % 2) to get a booleanUse the bitwise AND operator.
function oddOrEven(x) {
return ( x & 1 ) ? "odd" : "even";
}
function checkNumber(argNumber) {
document.getElementById("result").innerHTML = "Number " + argNumber + " is " + oddOrEven(argNumber);
}
checkNumber(17);
<div id="result" style="font-size:150%;text-shadow: 1px 1px 2px #CE5937;" ></div>
If you don't want a string return value, but rather a boolean one, use this:
var isOdd = function(x) { return x & 1; };
var isEven = function(x) { return !( x & 1 ); };
15 Comments
X % Y!function isEven(n){return !(n & 1);}.x & 1 checks if the last bit is set in the number (because 1 Is a number with all bits set to 1 except for the least significant bit): If it is, the number is odd, otherwise even.You could do something like this:
function isEven(value){
if (value%2 == 0)
return true;
else
return false;
}
6 Comments
(bool) (that'll give an error) and in any case you don't need to: return value%2 == 0; will do the job since the == operator returns a boolean.answer = !!(condition). The point I was trying to make, of course is that you can just return value%2==0 and don't need to bother with the conditional.value%2===0if (condition) return true; else return false; isn't a "style difference", it's just bad code in isolation as it's just extra boilerplate for no benefit. Someone new to coding should understand that you can return expressions and variables, not just raw values, and in JS, value%2==0 is in fact a boolean expressionDo I have to make an array really large that has a lot of even numbers
No. Use modulus (%). It gives you the remainder of the two numbers you are dividing.
Ex. 2 % 2 = 0 because 2/2 = 1 with 0 remainder.
Ex2. 3 % 2 = 1 because 3/2 = 1 with 1 remainder.
Ex3. -7 % 2 = -1 because -7/2 = -3 with -1 remainder.
This means if you mod any number x by 2, you get either 0 or 1 or -1. 0 would mean it's even. Anything else would mean it's odd.
Comments
Like many languages, Javascript has a modulus operator %, that finds the remainder of division. If there is no remainder after division by 2, a number is even:
// this expression is true if "number" is even, false otherwise
(number % 2 == 0)
Similarly, if there is a remainder of 1 after division by 2, a number is odd:
// this expression is true if "number" is odd, false otherwise
(number % 2 == 1)
This is a very common idiom for testing for even integers.
In ES6:
const isOdd = num => num % 2 == 1;
2 Comments
With bitwise, codegolfing:
var isEven=n=>(n&1)?"odd":"even";
5 Comments
Use my extensions :
Number.prototype.isEven=function(){
return this % 2===0;
};
Number.prototype.isOdd=function(){
return !this.isEven();
}
then
var a=5;
a.isEven();
==False
a.isOdd();
==True
if you are not sure if it is a Number , test it by the following branching :
if(a.isOdd){
a.isOdd();
}
UPDATE :
if you would not use variable :
(5).isOdd()
Performance :
It turns out that Procedural paradigm is better than OOP paradigm . By the way , i performed profiling in this FIDDLE . However , OOP way is still prettiest .
3 Comments
A simple function you can pass around. Uses the modulo operator %:
var is_even = function(x) {
return !(x % 2);
}
is_even(3)
false
is_even(6)
true
1 Comment
return !(x % 2); <script>
function even_odd(){
var num = document.getElementById('number').value;
if ( num % 2){
document.getElementById('result').innerHTML = "Entered Number is Odd";
}
else{
document.getElementById('result').innerHTML = "Entered Number is Even";
}
}
</script>
</head>
<body>
<center>
<div id="error"></div>
<center>
<h2> Find Given Number is Even or Odd </h2>
<p>Enter a value</p>
<input type="text" id="number" />
<button onclick="even_odd();">Check</button><br />
<div id="result"><b></b></div>
</center>
</center>
</body>
Comments
Many people misunderstand the meaning of odd
isOdd("str")should be false.
Only an integer can be odd.isOdd(1.223)andisOdd(-1.223)should be false.
A float is not an integer.isOdd(0)should be false.
Zero is an even integer (https://en.wikipedia.org/wiki/Parity_of_zero).isOdd(-1)should be true.
It's an odd integer.
Solution
function isOdd(n) {
// Must be a number
if (isNaN(n)) {
return false;
}
// Number must not be a float
if ((n % 1) !== 0) {
return false;
}
// Integer must not be equal to zero
if (n === 0) {
return false;
}
// Integer must be odd
if ((n % 2) !== 0) {
return true;
}
return false;
}
JS Fiddle (if needed): https://jsfiddle.net/9dzdv593/8/
1-liner
Javascript 1-liner solution. For those who don't care about readability.
const isOdd = n => !(isNaN(n) && ((n % 1) !== 0) && (n === 0)) && ((n % 2) !== 0) ? true : false;
5 Comments
(n % 2) !== 0 instead of (n % 2) === 0. (2) My advice is to avoid !!(n % 2), because (a) it has slower performance than (n % 2) !== 0 (jsperf.com/notnot-vs-strict-not), (b) it's a hack - it coerces a falsey value 0 into false, and (c) it's obscure (high-level programming languages shouldn't read like Pascal at the sake of performance - that's the compiler's job). (3) Yes, missing {} block statements do result in several issues (as updated in my answer).if (0) call1(), assign = 0, call2(), but a single statement isn't bad: if (0) return; if (0) ;; if (0); break; if (0) continue;, and anyways I prefer to continue using break-line block statements when I've long-inline conditions.isNaN(n) are silly - sure you covered the NaN case, but isOdd(null), isOdd(undefined), isOdd({x:1}) all return false which I consider to be an error; unless of course you're only specifying that your function has correct behaviour over a given domain: only Number-type inputs. In which case, just drop the isNaN check and force the user to call it with the correct type. Defensive programming is awful. Then your function is simplified to isOdd = x => Math.floor(x) === x && x & 1 === 1 – returning explicit true or false values is not necessarynull, undefined and objects {} are not odd integers, and therefore the function returns false - not sure why you consider that an error. The isNaN check is for performance (not for defense), it lets the function exit prematurely without performing the other checks.Just executed this one in Adobe Dreamweaver..it works perfectly. i used if (isNaN(mynmb))
to check if the given Value is a number or not, and i also used Math.abs(mynmb%2) to convert negative number to positive and calculate
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
</head>
<body bgcolor = "#FFFFCC">
<h3 align ="center"> ODD OR EVEN </h3><table cellspacing = "2" cellpadding = "5" bgcolor="palegreen">
<form name = formtwo>
<td align = "center">
<center><BR />Enter a number:
<input type=text id="enter" name=enter maxlength="10" />
<input type=button name = b3 value = "Click Here" onClick = compute() />
<b>is<b>
<input type=text id="outtxt" name=output size="5" value="" disabled /> </b></b></center><b><b>
<BR /><BR />
</b></b></td></form>
</table>
<script type='text/javascript'>
function compute()
{
var enter = document.getElementById("enter");
var outtxt = document.getElementById("outtxt");
var mynmb = enter.value;
if (isNaN(mynmb))
{
outtxt.value = "error !!!";
alert( 'please enter a valid number');
enter.focus();
return;
}
else
{
if ( mynmb%2 == 0 ) { outtxt.value = "Even"; }
if ( Math.abs(mynmb%2) == 1 ) { outtxt.value = "Odd"; }
}
}
</script>
</body>
</html>
Comments
When you need to test if some variable is odd, you should first test if it is integer. Also, notice that when you calculate remainder on negative number, the result will be negative (-3 % 2 === -1).
function isOdd(value) {
return typeof value === "number" && // value should be a number
isFinite(value) && // value should be finite
Math.floor(value) === value && // value should be integer
value % 2 !== 0; // value should not be even
}
If Number.isInteger is available, you may also simplify this code to:
function isOdd(value) {
return Number.isInteger(value) // value should be integer
value % 2 !== 0; // value should not be even
}
Note: here, we test value % 2 !== 0 instead of value % 2 === 1 is because of -3 % 2 === -1. If you don't want -1 pass this test, you may need to change this line.
Here are some test cases:
isOdd(); // false
isOdd("string"); // false
isOdd(Infinity); // false
isOdd(NaN); // false
isOdd(0); // false
isOdd(1.1); // false
isOdd("1"); // false
isOdd(1); // true
isOdd(-1); // true
Comments
Using % will help you to do this...
You can create couple of functions to do it for you... I prefer separte functions which are not attached to Number in Javascript like this which also checking if you passing number or not:
odd function:
var isOdd = function(num) {
return 'number'!==typeof num ? 'NaN' : !!(num % 2);
};
even function:
var isEven = function(num) {
return isOdd(num)==='NaN' ? isOdd(num) : !isOdd(num);
};
and call it like this:
isOdd(5); // true
isOdd(6); // false
isOdd(12); // false
isOdd(18); // false
isEven(18); // true
isEven('18'); // 'NaN'
isEven('17'); // 'NaN'
isOdd(null); // 'NaN'
isEven('100'); // true
Comments
This is what I did
//Array of numbers
var numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10,32,23,643,67,5876,6345,34,3453];
//Array of even numbers
var evenNumbers = [];
//Array of odd numbers
var oddNumbers = [];
function classifyNumbers(arr){
//go through the numbers one by one
for(var i=0; i<=arr.length-1; i++){
if (arr[i] % 2 == 0 ){
//Push the number to the evenNumbers array
evenNumbers.push(arr[i]);
} else {
//Push the number to the oddNumbers array
oddNumbers.push(arr[i]);
}
}
}
classifyNumbers(numbers);
console.log('Even numbers: ' + evenNumbers);
console.log('Odd numbers: ' + oddNumbers);
For some reason I had to make sure the length of the array is less by one. When I don't do that, I get "undefined" in the last element of the oddNumbers array.
1 Comment
I'd implement this to return a boolean:
function isOdd (n) {
return !!(n % 2);
// or ((n % 2) !== 0).
}
It'll work on both unsigned and signed numbers. When the modulus return -1 or 1 it'll get translated to true.
Non-modulus solution:
var is_finite = isFinite;
var is_nan = isNaN;
function isOdd (discriminant) {
if (is_nan(discriminant) && !is_finite(discriminant)) {
return false;
}
// Unsigned numbers
if (discriminant >= 0) {
while (discriminant >= 1) discriminant -= 2;
// Signed numbers
} else {
if (discriminant === -1) return true;
while (discriminant <= -1) discriminant += 2;
}
return !!discriminant;
}
Comments
So many answers here but i just have to mention one point.
Normally it's best to use the modulo operator like % 2 but you can also use the bitwise operator like & 1. They both would yield the same outcome. However their precedences are different. Say if you need a piece of code like
i%2 === p ? n : -n
it's just fine but with the bitwise operator you have to do it like
(i&1) === p ? n : -n
So there is that.
Comments
Subtract 2 to it recursively until you reach either -1 or 0 (only works for positive integers obviously) :)
2 Comments
this works for arrays:
function evenOrOdd(numbers) {
const evenNumbers = [];
const oddNumbers = [];
numbers.forEach(number => {
if (number % 2 === 0) {
evenNumbers.push(number);
} else {
oddNumbers.push(number);
}
});
console.log("Even: " + evenNumbers + "\nOdd: " + oddNumbers);
}
evenOrOdd([1, 4, 9, 21, 41, 92]);
this should log out: 4,92 1,9,21,41
for just a number:
function evenOrOdd(number) {
if (number % 2 === 0) {
return "even";
}
return "odd";
}
console.log(evenOrOdd(4));
this should output even to the console

%operator than&, and 2. While&is theoretically faster, it really doesn't matter.