If Site and Folder are classes that you've created, then you can create a common interface which those classes inherit from. For example:
public interface IBreakable
{
void break();
}
public class Folder : IBreakable
{
public void break() { /* implementation here*/ }
}
public class Site : IBreakable
{
public void break() { /* implementation here*/ }
}
Usage
private void Run(IBreakable breakable)
{
breakable.break();
}
Edit
Here's a solution based on reflection, although this is not ideal.
void Run(object obj)
{
MethodInfo method = obj.GetType().GetMethod("break");
if (!(method is null))
{
method.Invoke(obj, new object[] {});
}
}
Given
public class Foo
{
public void break() {Console.WriteLine("Foo");}
}
public class Bar
{
public void break() {Console.WriteLine("Bar");}
}
public class Bad
{
public void NotBreak() {Console.WriteLine("Bad");}
}
Usage
Foo foo = new Foo();
Bar bar = new Bar();
Bad bad = new Bad();
Run(foo);
Run(bar);
Run(bad);
Output
Foo
Bar