I've got a bunch of float data in a FloatBuffer which needs to be written to a file (without it taking three minutes). Currently a DataOutputStream is used to write the FloatBuffer element by element to a file. This is slow. Preferably, I'd like to be using a FileChannel, but I hit a snag since it seems a FloatBuffer can't be converted to a ByteBuffer and bytes are what the FileChannel needs in order to write data.
Instead of using FoatBuffers as my data source, I could easily be using an array. But I can't easily use a ByteBuffer/array instead.
Any insight into this problem would be much appreciated. Thanks.