I'm building an AIR desktop application. At one point the application loads a popup window (an MXML component based on s:Window), which contains an mx:HTML component which loads a local (in the application directory) html file, blank.html. The relevant elements in blank.html are:
<script src="jw/jwplayer.js"/> <!--JW Player's JS-based Embedder-->
...
<div id="jwtarget" /> <!-- the target that the embedder will use -->
Since the parameters I want to use are determined at runtime, I use the domWindow property to invoke the method which loads the player. Here's an example that works:
private function injectPlayer():void {
var playerVars:Object = {};
playerVars.flashplayer = "jw/player.swf";
playerVars.file = "http://www.archive.org/download/meet_john_doe_ipod/meet_john_doe_512kb.mp4";
playerVars.height = 360;
playerVars.width = 640;
try { // attempt to invoke the js function
htmlComponent.domWindow.jwplayer("jwtarget").setup(playerVars);
} catch(e:Error) {}
}
which is called when the page finishes loading by:
<mx:HTML id="htmlComponent" location="assets/blank.html" complete="injectPlayer()" />
That all works fine.
Now to the question. I need to be able to pass a more complex playerVars Object to the function, but I don't seem to be getting the syntax correct. Here's the simplest example I've been attempting:
private function injectPlayer():void {
var playerVars:Object = {};
//playerVars.flashplayer = "jw/player.swf";
playerVars.file = "http://www.archive.org/download/meet_john_doe_ipod/meet_john_doe_512kb.mp4";
playerVars.height = 360;
playerVars.width = 640;
playerVars.modes = [{"type":"flash","src":"jw/player.swf"}];
try { // attempt to invoke the js function
htmlComponent.domWindow.jwplayer("jwtarget").setup(playerVars);
} catch(e:Error) {}
}
This code should create the exact same thing as the above code, but it fails to execute. I assume I need to change the syntax in some way to allow the array of Objects (modes) to be passed properly as a parameter to the js function.
I've tried various things, like passing the modes as a String, or putting the whole thing through JSON.stringify() first, but to no avail. Anyone know the correct way for constructing a complex object for a parameter?
Other details, if you haven't inferred them by now: Flex 4.5.1 is the SDK I'm building with, including the AIR 3.0 extensions (which means targeting FP11).
Update:
Another configuration I tried, which does work:
playerVars.modes = {"type":"flash", "src":"jw/player.swf"};
However, this still doesn't solve the problem that I should be able to pass an Array of Objects in the modes property. But at least this way loads the video player.
More Update:
So, I found this little section of code from jwplayer.js where I suspected the player loading was failing:
if (typeof parsedConfig.modes == "string") {
_modes = _playerDefaults();
_modes[0].src = parsedConfig.modes;
} else if (parsedConfig.modes instanceof Array) { // I suspect this was eval'd as false
_modes = parsedConfig.modes;
} else if (typeof parsedConfig.modes == "object" && parsedConfig.modes.type) {
_modes = [parsedConfig.modes];
}
And to test my suspicion I added the following function to my blank.html:
<script type="text/javascript">
var instanceOfArrayTest = function(arr) {
return arr instanceof Array;
}
</script>
And in my ActionScript code tried the following:
trace([1,2,3] is Array); // true
trace(htmlComponent.domWindow.instanceOfArrayTest([1,2,3])); // false!!!!
So, it seems that the problem is that ActionScript is not passing AS3 Array objects as JS Array objects!
[{"type":"flash", "src":"player.swf"},{"type":"html5"},{"type":"download"}], which defines an order series of possible fallbacks. Hopefully, the fact that I forgot the '"src": "player.swf"' when initially posted the question didn't throw you off. I amended it as soon as I noticed.