I'm building a tool for editing rectangular polygon on a Mapbox map in web. I rectangle has controls on the middle of each rectangle side that allow side resizing. This resizing should allow move only one certain side and make rectangle smaller or bigger.
Now I have below decision for handling move event:
onPointerMove = (event: MapMouseEvent) => {
if (!isNumber(this.knobIndex)) return;
if (!this.raster.coordinates?.length) return;
const pointB = [event.lngLat.lng, event.lngLat.lat];
const indexA = this.knobIndex;
const indexB = (this.knobIndex + 1) % 4;
const pointA = this.raster.coordinates[indexA];
const pointC = this.raster.coordinates[indexB];
const deltaX = pointB[0] - (pointA[0] + pointC[0]) / 2;
const deltaY = pointB[1] - (pointA[1] + pointC[1]) / 2;
const newCoordinates = [...this.raster.coordinates];
newCoordinates[indexA] = [pointA[0] + deltaX, pointA[1] + deltaY];
newCoordinates[indexB] = [pointC[0] + deltaX, pointC[1] + deltaY];
this.onUpdate(newCoordinates);
};
It works, but while resizing right side, for example, it moves not only in x axis, but also y axis. See photos. [enter image description here](https://i.sstatic.net/pBlwuLCf.png)
But the rectangle should always maintain 90° angles (no distortion).
How can I correctly calculate the new positions of the two adjacent corners when moving a side while keeping the rectangle's shape?