In my class I have a dynamically allocated array of pointers. My declaration:
array = new Elem* [size];
for (int i = 0; i < size; i++) {
array[i] = NULL;
}
So there is an array of pointers, where each pointer points to a simple Elem struct.
The main question is, how should I properly deallocate the array. If I use only:
for (int i = 0; i < size; i++) {
delete array[i];
}
Valgrind reports 1 not-freed block, which is traced to the line where 'array = new Elem* [size];' states.
On the other hand if I add to the previous code:
delete array;
Which I thought is correct, valgrind reports 0 not-freed blocks, which is perfect, BUT it reports
Mismatched free() / delete / delete []
exactly on the line where 'delete array;' is. I tried 'delete []array' too, but that's just "1 not-freed blocks" too then! If somebody could explain me the proper way it would be much appreciated.
EDIT: So using:
for (int i = 0; i < size; i++) {
delete array[i];
}
delete[] array;
is working probably fine. It is working in one of my classes (I have two similar) the other still reports some small leak. I would think it's just a minor bug somewhere, but valgrind still points to the line where
array = new Elem* [size];
stands.
EDIT2: I solved this as well, thank you for your exhausting contribution!!