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-rw-r--r--src/opengl/qopengltextureblitter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qopengltextureblitter.cpp b/src/opengl/qopengltextureblitter.cpp
index 41d230869c6..75b8b754018 100644
--- a/src/opengl/qopengltextureblitter.cpp
+++ b/src/opengl/qopengltextureblitter.cpp
@@ -674,7 +674,7 @@ void QOpenGLTextureBlitter::setOpacity(float opacity)
\a texture corresponds to a texture attached to an FBO pass
OriginBottomLeft. On the other hand, when \a texture is based on
unflipped image data, pass OriginTopLeft. This is more efficient
- than using QImage::mirrored().
+ than using QImage::flipped().
\sa targetTransform(), Origin, bind()
*/