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// Copyright (C) 2025 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKREGULARPOLYGONSHAPE_P_P_H
#define QQUICKREGULARPOLYGONSHAPE_P_P_H
#include "qquickregularpolygonshape_p.h"
#include <QtQml/private/qqmlpropertyutils_p.h>
#include <QtQuickShapes/private/qquickshape_p_p.h>
#include <qpoint.h>
#include <qvectornd.h>
#include <vector>
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
QT_BEGIN_NAMESPACE
class Q_QUICKSHAPESDESIGNHELPERS_EXPORT QQuickRegularPolygonShapePrivate : public QQuickShapePrivate
{
Q_DECLARE_PUBLIC(QQuickRegularPolygonShape)
public:
QQuickRegularPolygonShapePrivate();
~QQuickRegularPolygonShapePrivate() override;
void updatePath();
void updatePoints();
void updateBisectors();
void constructPolygonPath();
void constructRoundedPolygonPath();
qreal cornerRadius = 10;
int sideCount = 6;
std::vector<QVector2D> points;
std::vector<QVector2D> bisectors;
QQuickShapePath *path = nullptr;
};
QT_END_NAMESPACE
#endif // QQUICKREGULARPOLYGONSHAPE_P_P_H
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