2
\$\begingroup\$

As of DirectX10, the usual functions to load a mesh in the .X-format are marked as deprecated and they are DX9 functions anyway. How can I load a mesh from the .X-format into an ID3DX10Mesh object using the SlimDX wrapper?

\$\endgroup\$

1 Answer 1

1
\$\begingroup\$

There's a "SimpleModel10" sample in the samples distribution for SlimDX -- it is essentially the same code as in the ScapeCode post. In fact, it was written by the same developer.

\$\endgroup\$

You must log in to answer this question.

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.