I am using Unity Built-in render pipeline 2020.3.5
I have a weird shadow projection when pointing at game objects with my flashlight (spotlight). It looks like the shadow is floating or is another shadowing object attached to the real one. As can be seen in the video:
However I put a point light into the scene and the shadows work normal. I have tried tweaking the cascades and the spotlight settings but didn't give me any results... Any ideas what could it be?