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How to make it so that when using burst there are no seams between cycles of its spawning?

The burst cycle should start at the beginning of the system cycle, i.e. at 0

Demonstration of the problem

How it looks

looking at the seam

Particle system Setup

particle system setup

Sprite sheet

enter image description here

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  • \$\begingroup\$ Can you please share the texture sheet as well? Does it have empty frames? \$\endgroup\$ Commented Jan 11 at 12:50
  • \$\begingroup\$ @liggiorgio I updated the question, added the sprite sheet texture image \$\endgroup\$ Commented Jan 11 at 13:16

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