I'm trying to rewrite this asm code in C, but my asm knowledge very bad.
struct { union { struct{ WORD ShiftZ0; WORD ShiftZ1; WORD ShiftZ2; WORD ShiftZ3; }; struct{ DWORD ShiftZ01; DWORD ShiftZ23; }; }; short ShiftZ0Align; short ShiftZ1Align; short ShiftZ2Align; short ShiftZ3Align; int deltaZ0ToNextLine; int deltaZ1ToNextLine; void *Palette; } AsmDrawData;
inline void AsmDrawWithZ16(BYTE *zdata,BYTE *data,WORD *zbuffer,void video,int no_dot) { __asm { cmp no_dot,0 je end mov esi,zdata mov edi,video mov ebx,zbuffer mov ecx,AsmDrawData.Palette lp: mov eax,AsmDrawData.ShiftZ01 add ax,[esi] cmp ax,[ebx] jle end_out_byte mov [ebx],ax mov edx,data movzx edx,byte ptr [edx] mov DX_REG,[ecx+edx(COLOR_DEPTH/8)] mov [edi],DX_REG end_out_byte: add edi,(COLOR_DEPTH/8) add ebx,2 add esi,2 inc data dec no_dot jg lp end: } }
This is what I write, but this wrong:
inline void AsmDrawWithZ16(BYTE *zdata,BYTE *data,WORD *zbuffer,void *video,int no_dot) {
for( int i = 0; i < no_dot; i++ ) {
if( ((WORD*)zdata)[i] + AsmDrawData.ShiftZ0 >= ((WORD*)zbuffer)[i] )
{
((WORD*)zbuffer)[i] = ((WORD*)zdata)[i] + AsmDrawData.ShiftZ0;
((WORD*)video)[i] = ((WORD*)AsmDrawData.Palette)[((BYTE*)data)[i]];
}
}
}
Where I could be wrong? (sorry for my very very bad english)
ifinside the loop which isn't present in your code.