In my program I got two header files named "invader.h" and "game.h". In game.h I include invader.h, and because I wanto to pass a pointer of the current game instance to an invader instance. I also include game.h in invader.h, but I got compile error. If I remove game.h from invader.h, it works fine. I already added include guard in each header files. Based on what I have found so far, I added a forward declaration of game class in invader.h, because what I need, is a pointer to the game instance in invader.h. But when I want to call a function of game in invader.cpp, it says pointer to incomplete class type is not allowed. What should I do to solve this problem?
Game.h
#ifndef GAME_H
#define GAME_H
#include "Tank.h"
#include "Invader.h"
#include "Block.h"
#include "Bullet.h"
class Game
{
private:
Tank tank;
Invader invaders[11][5];
Block blocks[4];
bool logicRequiredThisLoop = false;
public:
Game();
void initEntities();
Tank* getTank(){return &tank;};
Invader* getInvaders(){return &invaders[0][0];};
Block* getBlocks(){return &blocks[0];};
void updateLogic();
};
#endif
Invader.h
#ifndef INVADER_H
#define INVADER_H
#include "Entity.h"
class Game; //forward declaration of class Game
class Invader: public Entity
{
private:
Game* game;
public:
Invader(){};
Invader(Game*,char*,int,int,int,int,int,int);
void move(long delta);
void doLogic();
};
#endif
Invader.cpp
#include "Invader.h"
Invader::Invader(Game* game,char* sprite,int x,int y,int dx,int dy,int width,int height):Entity(sprite,x,y,dx,dy,width,height)
{
this->game = game;
}
void Invader::move(long delta)
{
if ((dx<0)&&(x<=10))
{
game->updateLogic();
}
if ((dx>0)&&(x>=390))
{
dx = -dx;
y -= dy;
}
x+=dx;
}
in Invader.cpp when I try to call updateLogic() which is a member function of Game class, an error occurs saying the pointer to an incomplete class is not allowed
Actually to be simple the most basic thing I want to know here is: in my code Game class has an invader type member variable, so how can I call member functions of Game class in invader class?li,e I said if I include Invader.h in Game.h and include Gameh.h in Invader.h an compile error occurs.
this is what in get when I include Game.h in Invader.h:
1>ClCompile:
1> Invader.cpp
1>c:\users\tony\documents\info3220\spaceinvader\spaceinvader\basicwogl\game.h(13): error C2146: syntax error : missing ';' before identifier 'invaders'
1>c:\users\tony\documents\info3220\spaceinvader\spaceinvader\basicwogl\game.h(13): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\tony\documents\info3220\spaceinvader\spaceinvader\basicwogl\game.h(13): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\tony\documents\info3220\spaceinvader\spaceinvader\basicwogl\game.h(21): error C2143: syntax error : missing ';' before '*'
1>c:\users\tony\documents\info3220\spaceinvader\spaceinvader\basicwogl\game.h(21): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\tony\documents\info3220\spaceinvader\spaceinvader\basicwogl\game.h(21): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\tony\documents\info3220\spaceinvader\spaceinvader\basicwogl\game.h(21): warning C4183: 'getInvaders': missing return type; assumed to be a member function returning 'int'
1>c:\users\tony\documents\info3220\spaceinvader\spaceinvader\basicwogl\game.h(21): error C2065: 'invaders' : undeclared identifier