I use a combination of things. First off, here's an extension method for Enums to get all enum items in a collection from an enum type:
public static class EnumUtil
{
public static IEnumerable<T> GetEnumValuesFor<T>()
{
return Enum.GetValues(typeof(T)).Cast<T>();
}
}
Then, I have some code to turn a List into a List. You can indicate which of the values you are passing in are already Selected (just 1 for a Dropdown list, but you can use this to power a CheckBoxList as well), as well has indicating ones to exclude too, if necessary.
public static List<SelectListItem> GetEnumsByType<T>(bool useFriendlyName = false, List<T> exclude = null,
List<T> eachSelected = null, bool useIntValue = true) where T : struct, IConvertible
{
var enumList = from enumItem in EnumUtil.GetEnumValuesFor<T>()
where (exclude == null || !exclude.Contains(enumItem))
select enumItem;
var list = new List<SelectListItem>();
foreach (var item in enumList)
{
var selItem = new SelectListItem();
selItem.Text = (useFriendlyName) ? item.ToFriendlyString() : item.ToString();
selItem.Value = (useIntValue) ? item.To<int>().ToString() : item.ToString();
if (eachSelected != null && eachSelected.Contains(item))
selItem.Selected = true;
list.Add(selItem);
}
return list;
}
public static List<SelectListItem> GetEnumsByType<T>(T selected, bool useFriendlyName = false, List<T> exclude = null,
bool useIntValue = true) where T : struct, IConvertible
{
return GetEnumsByType<T>(
useFriendlyName: useFriendlyName,
exclude: exclude,
eachSelected: new List<T> { selected },
useIntValue: useIntValue
);
}
And then in my View Model, when I need to fill a DropdownList, I can just grab the List from that helper method like so:
public class AddressModel
{
public enum OverrideCode
{
N,
Y,
}
public List<SelectListItem> OverrideCodeChoices { get {
return SelectListGenerator.GetEnumsByType<OverrideCode>();
} }
}