10

I've been using MVVM pattern for a while now, but I still run into problems in real-life situations. Here's another one: I use commanding and bubble up the event to be handled in the ViewModel. So far, so good. But the project for which I'm using MVVM is actually a class library. Once I run the command code, I need to be able to send an object back to the calling application. What are suggested ways to do so?

Specifically: In my calling app I have a XAML page bound directly to the library's ViewModel, which contains an object "Thing1". When a button is clicked, a method in the ViewModel is called (call it "CopyThing1()"). It copies "Thing1" to create "Thing2". Then I need to send "Thing2" back to the calling app.

Thanks!!!

4 Answers 4

10

Commands don't return values, they change the state of your application. In case of ICommands attached to ViewModels it's pretty simple, because you can do this by simply mutating the ViewModel when the command is executed.

Using the RelayCommand from Josh Smith's excellent MVVM article:

public class MyViewModel : INotifyPropertyChanged
{
    private readonly ICommand mutateCommand;
    private Thing thing;

    public MyViewModel()
    {
        this.mutateCommand = new RelayCommand(this.Mutate);
    }

    public ICommand MutateCommand
    {
        get { return this.mutateCommand; }
    }

    public Thing Thing
    {
        get { return this.thing; }
        set
        {
            this.thing = value;
            // raise PropertyChanged event here...
        }
    }

    private void Mutate(object parameter)
    {
        this.Thing = new Thing();
    }
}

After you call myVM.MutateCommand.Execute(new object()); you can access the new value of myVM.Thing.

Sign up to request clarification or add additional context in comments.

3 Comments

Thanks. I had thought of this. Actually my example wasn't the greatest. What I'm really trying to do is have one object (Thing1) to which my XAML page is bound, and then click a button on that page and have a second thing (Thing2--same structure as Thing1, but not Thing1) instantiated. So I can declare a Thing1 and a Thing2 in my ViewModel. When Thing2 is created, the bound page needs to respond in code-behind i.e. it's not simply going to be a UI-related response that's needed. Not sure how to get the code-behind to respond to this non-UI event.
@ml_black: Don't use code-behind; use ViewModels and let the Views simply reflect that the ViewModels change. Communication goes only one way. It's a much cleaner approach.
I agree. But the calling app isn't using ViewModels. And this ViewModel is meant for more than one calling app. So in this case, the information from Thing2 has to get consumed by each calling app in its own way. The library is to be purely MVVM.
2

If Thing2 is another property on your viewmodel, you can use normal INotifyPropertyChanged to inform the UI of the change.

You could also use Prism's EventAggregator for a more decoupled approach

4 Comments

Thanks. This was my original thinking, but the response in the calling app will not solely be a UI response. So I wasn't sure how to get Thing2 creation to kick off an event to which the calling app's code-behind can respond.
Actually, do you know of a good example of EventAggregator use? Also, what's the advantage of Prism's version over the out-of-the-box?
OK, I get it now. Didn't realize where Prism came from. Is the QuickStart the simplest example you know of?
Yes, the quickstart is about as simple as it gets for Prism. Though Prism has been criticized by some for being too kludgy. Several other MVVM frameworks (see stackoverflow.com/questions/1280462) have implementations of this pattern too.
2

The ideal approach is to define a new class inherited from ICommand as follows:

public abstract class Command2<T1, T2> : ICommand {
    public abstract T2 Execute2(T1 parameter);
}

public class DelegateCommand2<T1, T2> : Command2<T1, T2> {
    public DelegateCommand2(Func<T1, T2> execute, Predicate<T1> canExecute) {
        _execute = execute;
        _canExecute = canExecute;
    }

    public override T2 Execute2(T1 parameter) {
        if (CanExecute(parameter) == false)
            return default(T2);
        else
            return _execute((T1)parameter);
    }
}

Note that Execute2 returns the value just like a normal function. Here is how to use it.

    private readonly ICommand _commandExample = new DelegateCommand2<int, Point3D>(
        commandExample_Executed,
        commandExample_CanExecute
    );

    public Command2<int, Point_3D> CommandExample {
        get {
            return (Command2<int, Point_3D>) _commandExample;
        }
    }

    private static Point3D commandExample_Executed(int index) {
        return Fun1(index); //Fun1 returns a Point_3D
    }

    private static bool commandExample_CanExecute(int index) {
        return true;
    }

Calls Execute2 instead of Execute will returns the value.

Comments

1

Although the info on Commanding was clear and correct, it couldn't be applied in my case because the reponse required to happen was in a calling application NOT using MVVM and it was not to be UI response only. I did investigate Prism, but found it too complex for what I need at the moment. I ended up raising and handling events, as described here--> WPF MVVM Correct Way to Fire Event on View From ViewModel

Comments

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge you have read our privacy policy.

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.