Writing binary data to a file in C is simple: use fwrite, passing the address of the object you want to write and the size of the object. Is there something more "correct" for Modern C++ or should I stick to using FILE* objects? As far as I can tell the IOStream library is for writing formatted data rather than binary data, and the write member asks for a char* leaving me littering my code with casts.
2 Answers
So the game here is to enable argument dependent lookup on reading and writing, and make sure you don't try to read/write things that are not flat data.
It fails to catch data containing pointers, which also should not be read/written this way, but it is better than nothing
namespace serialize {
namespace details {
template<class T>
bool write( std::streambuf& buf, const T& val ) {
static_assert( std::is_standard_layout<T>{}, "data is not standard layout" );
auto bytes = sizeof(T);
return buf.sputn(reinterpret_cast<const char*>(&val), bytes) == bytes;
}
template<class T>
bool read( std::streambuf& buf, T& val ) {
static_assert( std::is_standard_layout<T>{}, "data is not standard layout" );
auto bytes = sizeof(T);
return buf.sgetn(reinterpret_cast<char*>(&val), bytes) == bytes;
}
}
template<class T>
bool read( std::streambuf& buf, T& val ) {
using details::read; // enable ADL
return read(buf, val);
}
template<class T>
bool write( std::streambuf& buf, T const& val ) {
using details::write; // enable ADL
return write(buf, val);
}
}
namespace baz {
// plain old data:
struct foo {int x;};
// not standard layout:
struct bar {
bar():x(3) {}
operator int()const{return x;}
void setx(int s){x=s;}
int y = 1;
private:
int x;
};
// adl based read/write overloads:
bool write( std::streambuf& buf, bar const& b ) {
bool worked = serialize::write( buf, (int)b );
worked = serialize::write( buf, b.y ) && worked;
return worked;
}
bool read( std::streambuf& buf, bar& b ) {
int x;
bool worked = serialize::read( buf, x );
if (worked) b.setx(x);
worked = serialize::read( buf, b.y ) && worked;
return worked;
}
}
I hope you get the idea.
Possibly you should restrict said writing based off is_pod not standard layout, with the idea that if something special should happen on construction/destruction, maybe you shouldn't be binary blitting the type.
3 Comments
serialize::read explicitly and it will still find a local namespace read override for a type. Easier than forcing end users to always be ADL friendly when calling read, so I did the work for them.std::tuple<Ts&...> overload in details. Then aggregates can read(stream,std::tie(my_members...)) and poof, done.Since you are already bypassing all formatting, I would recommend using the std::filebuf class directly to avoid possible overheads from std::fstream; it's definitely better than FILE* due to RAII.
You can't escape from the casts this way, sadly. But it's not hard to wrap it, like:
template<class T>
void write(std::streambuf& buf, const T& val)
{
std::size_t to_write = sizeof val;
if (buf.sputn(reinterpret_cast<const char*>(&val), to_write) != to_write)
// do some error handling here
}
std::basic_ostream::writeandstd::basic_istream::readfunctions to write or read e.g. structures or other binary/raw data. And yes, you have to do type-casting to make it work.readandwritesuch that te wrappers acceptvoid*rather thanchar*, and add error handling while you're at it.